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chore: commit project.godot.
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Easier development. These files should be ignored when users download the addon from the AssetLib
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davcri committed Dec 1, 2023
1 parent bf3be8a commit 333d98b
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Showing 4 changed files with 19 additions and 2 deletions.
1 change: 1 addition & 0 deletions .gitattributes
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# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf

# Only include the addons folder when downloading from the Asset Library.
/** export-ignore
/addons !export-ignore
/addons/** !export-ignore
1 change: 0 additions & 1 deletion .gitignore
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.godot/

/*.import
project.godot

builds

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2 changes: 1 addition & 1 deletion addons/input-overlay/plugin.cfg
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name="input-overlay"
description=""
author="davcri"
version="1.1.0"
version="1.1.1"
script="input-overlay.gd"
17 changes: 17 additions & 0 deletions project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters

config_version=5

[application]

config/features=PackedStringArray("4.2")

[editor_plugins]

enabled=PackedStringArray("res://addons/input-overlay/plugin.cfg")

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