diff --git a/src/ruis/render/opengl/factory.hpp b/src/ruis/render/opengl/factory.hpp index 6417018..1f0ff0f 100644 --- a/src/ruis/render/opengl/factory.hpp +++ b/src/ruis/render/opengl/factory.hpp @@ -54,7 +54,8 @@ class factory : public ruis::render::factory texture_2d_parameters params ) override; - utki::shared_ref create_texture_depth(rasterimage::dimensioned::dimensions_type dims + utki::shared_ref create_texture_depth( + rasterimage::dimensioned::dimensions_type dims ) override; utki::shared_ref create_texture_cube( @@ -66,11 +67,14 @@ class factory : public ruis::render::factory rasterimage::image_variant&& negative_z ) override; - utki::shared_ref create_vertex_buffer(utki::span> vertices + utki::shared_ref create_vertex_buffer( + utki::span> vertices ) override; - utki::shared_ref create_vertex_buffer(utki::span> vertices + utki::shared_ref create_vertex_buffer( + utki::span> vertices ) override; - utki::shared_ref create_vertex_buffer(utki::span> vertices + utki::shared_ref create_vertex_buffer( + utki::span> vertices ) override; utki::shared_ref create_vertex_buffer(utki::span vertices) override; utki::shared_ref create_index_buffer(utki::span indices) override; diff --git a/src/ruis/render/opengl/renderer.hpp b/src/ruis/render/opengl/renderer.hpp index 6858bd0..fd24398 100644 --- a/src/ruis/render/opengl/renderer.hpp +++ b/src/ruis/render/opengl/renderer.hpp @@ -71,8 +71,12 @@ class renderer : public ruis::render::renderer void enable_blend(bool enable) override; - void set_blend_func(blend_factor src_color, blend_factor dst_color, blend_factor src_alpha, blend_factor dst_alpha) - override; + void set_blend_func( + blend_factor src_color, + blend_factor dst_color, + blend_factor src_alpha, + blend_factor dst_alpha + ) override; bool is_depth_enabled() const noexcept override; diff --git a/src/ruis/render/opengl/shaders/shader_color.cpp b/src/ruis/render/opengl/shaders/shader_color.cpp index 3193623..5680346 100644 --- a/src/ruis/render/opengl/shaders/shader_color.cpp +++ b/src/ruis/render/opengl/shaders/shader_color.cpp @@ -45,8 +45,11 @@ shader_color::shader_color() : color_uniform(this->get_uniform("uniform_color")) {} -void shader_color::render(const r4::matrix4& m, const ruis::render::vertex_array& va, r4::vector4 color) - const +void shader_color::render( + const r4::matrix4& m, + const ruis::render::vertex_array& va, + r4::vector4 color +) const { this->bind(); diff --git a/src/ruis/render/opengl/shaders/shader_color.hpp b/src/ruis/render/opengl/shaders/shader_color.hpp index ae3f8dd..3c23f8b 100644 --- a/src/ruis/render/opengl/shaders/shader_color.hpp +++ b/src/ruis/render/opengl/shaders/shader_color.hpp @@ -44,8 +44,11 @@ class shader_color : ~shader_color() override = default; - void render(const r4::matrix4& m, const ruis::render::vertex_array& va, r4::vector4 color) - const override; + void render( + const r4::matrix4& m, + const ruis::render::vertex_array& va, + r4::vector4 color + ) const override; }; } // namespace ruis::render::opengl diff --git a/src/ruis/render/opengl/shaders/shader_color_pos_lum.hpp b/src/ruis/render/opengl/shaders/shader_color_pos_lum.hpp index 9b7e2bf..d11a972 100644 --- a/src/ruis/render/opengl/shaders/shader_color_pos_lum.hpp +++ b/src/ruis/render/opengl/shaders/shader_color_pos_lum.hpp @@ -46,8 +46,11 @@ class shader_color_pos_lum : using ruis::render::coloring_shader::render; - void render(const r4::matrix4& m, const ruis::render::vertex_array& va, r4::vector4 color) - const override; + void render( + const r4::matrix4& m, + const ruis::render::vertex_array& va, + r4::vector4 color + ) const override; }; } // namespace ruis::render::opengl diff --git a/src/ruis/render/opengl/shaders/shader_pos_tex.hpp b/src/ruis/render/opengl/shaders/shader_pos_tex.hpp index c1e3da3..d0fb323 100644 --- a/src/ruis/render/opengl/shaders/shader_pos_tex.hpp +++ b/src/ruis/render/opengl/shaders/shader_pos_tex.hpp @@ -44,8 +44,11 @@ class shader_pos_tex : ~shader_pos_tex() override = default; - void render(const r4::matrix4& m, const ruis::render::vertex_array& va, const ruis::render::texture_2d& tex) - const override; + void render( + const r4::matrix4& m, + const ruis::render::vertex_array& va, + const ruis::render::texture_2d& tex + ) const override; }; } // namespace ruis::render::opengl