rewrite of Smoothie in rust, find more info and documentation Smoothie is on ctt.cx/smoothie
Thanks to yalter and anima for inspiration
Get the latest installer.exe here
It's as simple as extracting the latest nightly release zip to a folder and running launch.bat
Here is also a short YouTube tutorial with extra tips (Send To & Acquiring RIFE models):
about the now-removed README's roadmap
Me and anima once considered developping Smoothie-RS in such a way that it directly made use of VapourSynth as a library via a Rust wrapper (and occasionally ditching Python completely), but the only benefits I see are:
- Slightly smaller package (50MB doesn't matter for much people nowadays)
- Faster startup times because it wouldn't have to go through VSPipe
- It could also allow more fancy ways to output (e.g render a VSNode once but pipe it to two processes at once?)
And developping it would mean:
- Compiling would be much more complex since it'd be OS-based to link VapourSynth's library
- All of the logic in the easy python code would have to be rewritten in Rust / C
I don't consider it worth working on nowadays