refactor: replace the Storybook asset #2981
Merged
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Purpose of PR
The asset used in our stories started to get false positives in Chromatic, this is due to anti-aliasing and very likely to complex areas in the asset (areas with a lot of complexity, colors, or shadows).
This is an attempt to use an asset with less noise which should decrease the false-positives.
Note: I explored the
diffThreshold
property used to control the accuracy but its default value (.063
) is already optimized (0
is the most accurate,1
is less accurate).