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refraction.tex
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%Refraction
{
\psset{linestyle=none}
\textcolor{white}{\Large Refraction}
%Prism
\begin{itemize}
\item%
\begin{tabular}[t]{@{}l@{\hspace{0.1in}}l}%
\begin{minipage}[t]{1.5in}\textcolor{white}{%
Refraction, or bending of EMR, is dependent on wavelength. All wavelengths of EMR can be refracted by using the proper materials.
White light can be spread by refraction into a spectrum of its composite colors with a glass prism.
% A right-angle prism will act as a mirror instead of a light refractor. The critical angle of a true light-refracting prism is 42\degree.
}%
\end{minipage}&
\raisebox{-0.9in}{\begin{minipage}[t]{1.42in}{%
\setlength{\fboxsep}{0pt}%
\setlength{\fboxrule}{0.5pt}%
\fbox{\includegraphics[scale=0.8]{pictures/prism.eps}}%
}%
\rput[b](-.75in,-.16in){\textcolor{white}{\footnotesize\ Glass prism}}
%\begin{center}Glass prism\end{center}
\end{minipage}}
\end{tabular}
\item%
\begin{tabular}[t]{@{}l@{\hspace{0.1in}}l}%
\begin{minipage}[t]{1.35in}{%
Convex and concave lenses make objects appear closer and further and are used to correct far-sightedness and near-sightedness.
}%
\end{minipage}&
\raisebox{0.1in}
{\begin{minipage}[t]{1.11in}%
\rput(0.33,-.3){
%Convex
\psframebox{
\psscalebox{0.9}{
\psset{linestyle=solid,fillstyle=solid,fillcolor=darkgray}
\psarc{c-c}(+.693,0){.8}{150}{210}
\psarc{c-c}(-.693,0){.8}{330}{30}
\psset{linestyle=solid,fillstyle=none}
\psline{}(-.4,+.207)(-0.08,+.207)(.086,+.180)(.4,-.1)
\psline(-.4,-.207)(-0.08,-.207)(.086,-.180)(.4,+.1)
}
\rput(0,-.4){\white Convex}
% \rput(0,-.47){\white lens}
}
%Concave
\rput(0.68,0){
\psframebox{
\psscalebox{0.9}{
\psclip{\psframe[fillstyle=none,linestyle=none,linearc=0,framearc=0](-.165,-.4)(.165,.4)}
\psframe[fillstyle=solid,fillcolor=darkgray,linestyle=none,linearc=0,framearc=0](-.15,-.4)(.15,.4)
\psset{linestyle=solid,fillstyle=solid,fillcolor=Black}
\pscircle(+.85,0){.8}
\pscircle(-.85,0){.8}
\psline(-.157,-.389)(+.157,-.389)
\psline(-.157,+.389)(+.157,+.389)
\endpsclip
\psset{linestyle=solid,fillstyle=none}
\psline(-.4,+.180)(-0.086,+.180)(.08,+.207)(.4,+.4)
\psline(-.4,-.180)(-0.086,-.180)(.08,-.207)(.4,-.4)
}
\rput(0,-.4){\white Concave}
% \rput(0,-.47){\white lens}
}
}
}
\end{minipage}}
\end{tabular}
\item%
\begin{tabular}[t]{@{}l@{\hspace{0.14in}}l}%
\begin{minipage}[t]{1.48in}\textcolor{white}{%
Heavy objects like dense galaxies, stars, and large planets cause light to bend due to gravitational lensing as seen here in galaxy cluster Abell 2218:
}%
\end{minipage}&
\raisebox{0.00in}{%
\begin{minipage}[t]{1.16in}
%http://imgsrc.hubblesite.org/hu/db/2004/08/images/a/formats/large_web.jpg
\rput[tl]{90}(0,-.9){\textcolor{gray}{\footnotesize STScI}}
\rput[tl]{0}(0.1,0.15){%
\setlength{\fboxsep}{0pt}%
\setlength{\fboxrule}{0.5pt}%
\fbox{\includegraphics[width=1.18in]{pictures/gravlens.eps}}%
}%
\end{minipage}
}
\end{tabular}
\end{itemize}
}
%Gravity lens - manually drawn
%\psframebox{
% \rput(-.75,0){
% \PstStarFive[unit=.1,
% fillstyle=solid,
% fillcolor=white,
% linestyle=solid,
% linecolor=white,
% PolyIntermediatePoint=0.3,
% PolyRotation=45]
% }
% \pscircle[linestyle=solid,
% linecolor=white,
% fillstyle=solid,
% fillcolor=Black](0,-.1){.2}
% \pscurve[linestyle=solid,linecolor=white,fillstyle=none](-.6,.05)(0,+.15)(.6,.05)
% \rput(.85,0){
% \psclip{\psline[fillstyle=none,linestyle=solid,linecolor=white,linearc=0](.3;150)(0,0)(.3;210)}
% \psclip{\pscircle[linestyle=solid,linecolor=white,fillstyle=solid,fillcolor=white]{.2}}% Eyeball
% \rput(-.2,0){
% \pscircle[fillstyle=solid,fillcolor=gray]{.10}% Iris
% \pscircle[fillstyle=solid,fillcolor=Black]{.05}% Pupil
% }
% \endpsclip
% \endpsclip
% }
%}