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dub.json
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{
"authors": [
"Adrian Preuß"
],
"buildOptions": [
"debugMode",
"debugInfo",
"optimize"
],
"configurations": [
{
"libs": [
"user32",
"gdi32",
"opengl32"
],
"name": "32bit",
"platforms": [
"windows"
],
"targetType": "sourceLibrary",
"versions": [
"WIN_32"
]
},
{
"libs": [
"user32",
"gdi32",
"opengl32"
],
"name": "64bit",
"platforms": [
"windows"
],
"targetType": "sourceLibrary",
"versions": [
"WIN_64"
]
}
],
"copyright": "coldbite Engine | Copyright © 2024. All Rights Reserved.",
"dependencies": {
},
"description": "Game-Engine in D language with Vulkan, OpenGL and DirectX (9, 10, 11, 12) support.",
"libs": [
"user32",
"gdi32",
"opengl32"
],
"license": "MIT",
"name": "coldbite",
"sourcePaths": [
"source"
],
"targetName": "coldbite",
"targetType": "sourceLibrary",
"versions": [
"WINDOWS"
]
}