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Window.cpp
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Window.cpp
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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "MainWindow.h"
#include "Window.h"
#include "GLWidget.h"
#include "MessageLogger.h"
#include <QVBoxLayout>
#include <QHBoxLayout>
#include <QKeyEvent>
#include <QPushButton>
#include <QDesktopWidget>
#include <QApplication>
#include <QMessageBox>
#include <QMainWindow>
Window::Window(QMainWindow *mw, MessageLogger* msgLogger)
: mainWindow(mw), m_msgLogger(msgLogger)
{
glWidget = new GLWidget(this, msgLogger);
QWidget *w = new QWidget;
//QVBoxLayout *mainLayout = new QVBoxLayout;
QHBoxLayout *container = new QHBoxLayout;
//LogWindow *logWindow = new LogWindow;
container->addWidget(glWidget);
w->setLayout(container);
//mainLayout->addWidget(w);
//setLayout(mainLayout);
setLayout(container);
setWindowTitle("SurfMeshSmooth");
connect(this, &Window::meshChanged,
glWidget, &GLWidget::setMesh);
connect(this, &Window::meshQueried,
glWidget, &GLWidget::getMesh);
connect(this, &Window::meshNormsViewGL,
glWidget, &GLWidget::viewGLMeshNorms);
connect(this, &Window::meshSetRandom,
glWidget, &GLWidget::setRandomMesh);
connect(this, &Window::meshApproxNorms,
glWidget, &GLWidget::approxMeshNorms);
connect(this, &Window::meshNoise,
glWidget, &GLWidget::noiseMesh);
connect(this, &Window::meshSmooth,
glWidget, &GLWidget::smoothMesh);
connect(this, &Window::normScaleChanged,
glWidget, &GLWidget::setNormScale);
}
void Window::keyPressEvent(QKeyEvent *e)
{
if (e->key() == Qt::Key_Escape)
close();
else
QWidget::keyPressEvent(e);
}