Releases: coavins/mhrise-coavins-dps
v2.10.3
v2.10.2
This release adds better support for servants (NPC allies) and further improves Sunbreak compatibility.
What's Changed
New features:
- Added an option to show/hide servants in the table
- Servant names will now be shown
Bug fixes:
- Fixed a harmless error that was displayed when the game was started
- Fixed some errors relating to marionette damage
- Fixed some bugs with buddies shown in the table
Full Changelog: v2.10.1...v2.10.2
v2.10.1
This release adds support for Master Rank and further improves Sunbreak compatibility.
What's Changed
New features:
- Master Rank can now be displayed in the overlay
Bug fixes:
- Fixed more bugs caused by even more damage types added in the Sunbreak expansion
Full Changelog: v2.10.0...v2.10.1
v2.10.0 Sunbreak support
This release adds a cart counter and fixes some issues that were introduced with the Sunbreak expansion.
What's Changed
New features:
- Cart counter added by @SeppNel, tracking the number of times a player dies/carts during the quest #30
Bug fixes:
- Fixed tracking of several types of damage, many of which were changed in the Sunbreak update
- Fixed an issue where buddy damage could not be separated from the player in Sunbreak @coavins #29
New Contributors
Full Changelog: v2.9.0...v2.10.0
v2.9.0 Steam Deck support
This release addresses a Proton incompatibility by making the REFramework Direct 2D plugin optional. There was also major refactoring work done to separate the script into Lua modules. This doesn't directly affect the user experience, but it will make the mod much easier to maintain and improve.
New features:
- Added support for Proton. To run the mod in a Proton environment (like the Steam Deck), ensure you do not have the
reframework-d2d
plugin installed, or disable it in thereframework/autorun/mhrise-coavins-dps/user_options.lua
file 7bf885c @coavins - Refactored the script into Lua modules to improve maintainability de09301 @coavins #16
Bug fixes:
- If the user manually selects a specific monster with hotkeys, new monsters that enter the field will no longer be automatically added to the report f9dc509 @coavins
- Fixed some incorrect key names 5a7d97a @coavins #27
- Fixed an issue where the overlay would not update to reflect changes to settings when in the village dcb1a91 7c7fbae 5cb7a5c @coavins
v2.9.0-rc.2
This release addresses a Proton incompatibility by making the REFramework Direct 2D plugin optional. There was also major refactoring work done to separate the script into Lua modules. This doesn't directly affect the user experience, but it will make the mod much easier to maintain and improve. It also poses a major risk of regression across all features, so some testing should be done before this is published to Nexus mods.
New features:
- Added support for Proton. To run the mod in a Proton environment (like the Steam Deck), uninstall the
reframework-d2d
plugin or disable it in thereframework/autorun/mhrise-coavins-dps/user_options.lua
file 7bf885c @coavins - Refactored into Lua modules for maintainability de09301 @coavins
Bug fixes:
v2.9.0-rc.1
Major refactoring work was done to separate the script into Lua modules. This doesn't directly affect the user experience, but it will make the mod much easier to maintain and improve. It also poses a major risk of regression across all features, so some testing should be done before this is published to Nexus mods. de09301 @coavins
New features:
- Added support for Proton. To run the mod in a Proton environment (like the Steam Deck), uninstall the
reframework-d2d
plugin or disable it in thereframework/autorun/mhrise-coavins-dps/user_options.lua
file 7bf885c @coavins
Bug fixes:
v2.8.0
v2.7.0
This release further improves tracking of monster damage, adding a commonly requested feature to credit players with damage from mounted monsters.
New features:
- Added an option to credit players with damage from Wyvern Riding 0882195 97ea799 @coavins
- Added "Clean" preset 6973adb @coavins
- Added "Immersive" preset 45bc565 @coavins
- Added debug option to view attacker IDs 2a896e5 @coavins
Bug fixes: