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Loadouts - Add Chernorussian Green Sea Bataillon in Summer #42

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48 changes: 42 additions & 6 deletions loadouts/fictional/loadouts/README.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,37 @@
# Loadouts

## 2024, Green Sea Bataillon in EMR Summer
**File:** `crn_2024_green-sea-bataillon_summer_v5.sqf`

**Modpack Version:** `v6`

**Template Version:** `1.3`

**Roles:**
- `RFL` Rifleman
- `SL` Squad Leader
- `FTL` Fireteam Leader
- `MED` Medic
- `AR` Automatic Rifleman
- `GRD` Grenadier
- `LAT` Anti-Tank, Light

**Description:**
<!-- Description -->
Cluster Community modpack adjusted interpretaion of the "Green Sea Bataillon" seen in other mods dealing with the Chernorussia lore.
The Green Sea Bataillon mostly has eastern style gear but a western modernisation is seen throuout their equipment.
Inside the loadout is also a ID armband in the colors green and yellow. The enemy armband colors should be either white or red.

**Country:** Chernorussia

**ID Armband Colors:** Green, Yellow

**Associated Files:**
<!-- List of templates associated with this e.g. garage and logistics templates -->
- crn_2024_Green-Sea-Bataillon_logistics_summer_v6

---

## 2020 Chernarus Defence Forces (CDF) in ATACS
**File:** `cdf_2020_cherno-sso_atac.sqf`

Expand Down Expand Up @@ -313,8 +345,8 @@ Escape from Tarkov Inspired loadout

---

## Fictional Modern African Special Forces in Tan
**File:** `fic_na_african-modern-SOF_Tan.sqf`
## 2020 Chernarus Defence Forces (CDF) in ATACS
**File:** `cdf_2020_cherno-sso_atac.sqf`

**Modpack Version:** `??`

Expand All @@ -323,19 +355,23 @@ Escape from Tarkov Inspired loadout
**Roles:**
- `RFL` Rifleman
- `SL` Squad Leader
- `FTL` Fireteam Leader
- `MED` Medic
- `GRD` Grenadier
- `LAT` Anti-Tank, Light
- `MMG` Machinegunner, Medium
- `GRD` Grenadier
- `ENG` Engineer

**Description:**
<!-- Description -->
Fictional Modern African Special Forces in Tan
2020 Chernarus Defence Forces (CDF) in ATACS

<!-- File Meta Data e.g. **Country:** Russia -->
**Country:** Chernarus

**Year:** 2020


**Associated Files:**
<!-- List of templates associated with this e.g. garage and logistics templates -->


---
Original file line number Diff line number Diff line change
@@ -1,3 +1,13 @@
/*
* Made for Arma 3 Virtual MILSIM
*
* Author: Hark
* CC Modpack Version: ??
* 2020 "Modernized" Chernarus Defence Forces (CDF) SSO in EMR
*
* https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
*/

params ["_role", "_unit"];

/* Custom additional condition */
Expand Down
132 changes: 132 additions & 0 deletions loadouts/fictional/loadouts/crn_2024_green-sea-bataillon_summer_v6.sqf
Original file line number Diff line number Diff line change
@@ -0,0 +1,132 @@
/*
* Made for Arma 3 Virtual MILSIM
*
* Author: Hark
* CC Modpack Version: v5
* Cluster Community modpack adjusted interpretaion of the "Green Sea Bataillon" seen in other mods dealing with the Chernorussia lore.
* The Green Sea Bataillon mostly has eastern style gear but a western modernisation is seen throuout their equipment.
* Inside the loadout is also a ID armband in the colors green and yellow. The enemy armband colors should be either white or red.
*
* https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
*/
params ["_role", "_unit"];

/* Custom additional condition */
private _condition = true;
private ["_availableUniforms", "_availableWeapons", "_availableMagazines", "_availableVests", "_availableItems", "_availableBackpacks", "_availableHeadgear", "_availableFacewear", "_availableAttachments", "_availableGrenades"];

/* Default gear */
private _defItems = ["ACE_Canteen", "ACE_EarPlugs", "kat_guedel", "ACE_adenosine", "ACE_fieldDressing", "ACE_elasticBandage", "ACE_packingBandage", "ACE_quikclot", "ACE_epinephrine", "ACE_Flashlight_MX991", "ACE_MapTools", "ACE_morphine", "ACE_splint", "ACE_tourniquet", "ItemMap", "ItemCompass", "ItemWatch", "ACE_CableTie"];
private _defWeapons = ["rhs_weap_rpg75", "rhs_weap_tt33"];
private _defAttachments = [];
private _defMagazines = ["rhs_30Rnd_545x39_7N10_plum_AK", "rhsgref_30rnd_556x45_vhs2", "rhsusf_200Rnd_556x45_box", "rhs_rpg7_OG7V_mag", "rhs_rpg7_TBG7V_mag", "rhs_rpg7_PG7VL_mag", "rhs_mag_762x25_8", "rhs_VG40TB", "rhs_VOG25P", "rhs_VG40OP_green", "rhs_VG40OP_red", "rhs_VG40OP_white"];
private _defGrenades = ["BWA3_DM51A1", "BWA3_DM32_Yellow", "BWA3_DM32_Red", "BWA3_DM32_Purple", "BWA3_DM32_Orange", "BWA3_DM32_Green", "BWA3_DM32_Blue", "BWA3_DM25", "Chemlight_blue", "Chemlight_green", "Chemlight_red", "Chemlight_yellow", "ACE_Chemlight_Orange", "ACE_M84", "rhs_mag_an_m14_th3", "ACE_Chemlight_IR"];
private _defUniforms = ["CUP_U_O_RUS_Ratnik_Summer"];
private _defVests = [];
private _defBackpacks = [];
private _defHeadgear = ["rhs_6b27m_green", "rhsusf_opscore_fg_pelt", "rhsusf_opscore_mar_fg_pelt", "rhsusf_opscore_fg", "rhsusf_opscore_rg_cover"];
private _defFacewear = [/*ID-Armband in Green --> */"Armband_Green_large", "Armband_Yellow_large"/* <-- ID-Armband in Green */];

/* Rifleman */
if (_condition && _role in ["RFL"]) then {
_availableUniforms = [];
_availableWeapons = ["rhs_weap_ak74m_npz", "rhs_weap_vhsd2_ct15x"];
_availableAttachments = ["rhsusf_acc_T1_high", "Tier1_EXPS3_0_Black"];
_availableMagazines = [];
_availableVests = ["CUP_Vest_RUS_6B45_Sh117_Nut", "CUP_Vest_RUS_6B45_Sh117"];
_availableItems = [];
_availableGrenades = [];
_availableBackpacks = ["rhs_tortila_grey", "rhs_tortila_emr"];
_availableHeadgear = [];
_availableFacewear = [];
};

/* Squad Leader and Fireteam Leader */
if (_condition && _role in ["SL", "FTL"]) then {
_availableUniforms = [];
_availableWeapons = ["rhs_weap_ak74m_gp25_npz", "rhsusf_bino_m24"];
_availableAttachments = ["rhsusf_acc_ACOG", "rhs_acc_dtk1983"];
_availableMagazines = [];
_availableVests = ["CUP_Vest_RUS_6B45_Sh117_VOG"];
_availableItems = [];
_availableGrenades = [];
_availableBackpacks = ["rhs_tortila_grey", "rhs_tortila_emr"];
_availableHeadgear = [];
_availableFacewear = [];
};

/* Medic */
if (_condition && _role in ["MED"]) then {
_unit setVariable ["ace_medical_medicclass", 2, true];
_availableUniforms = [];
_availableWeapons = ["rhs_weap_ak74m_npz", "rhs_weap_vhsd2_ct15x"];
_availableAttachments = ["rhsusf_acc_T1_high", "Tier1_EXPS3_0_Black"];
_availableMagazines = [];
_availableVests = ["CUP_Vest_RUS_6B45_Sh117_Nut", "CUP_Vest_RUS_6B45_Sh117"];
_availableItems = ["ACE_personalAidKit", "ACE_plasmaIV", "ACE_plasmaIV_250", "ACE_plasmaIV_500", "ACE_surgicalKit", "kat_chestSeal", "kat_larynx", "kat_stethoscope", "kat_amiodarone", "kat_lidocaine", "kat_IO_FAST", "kat_IV_16", "KAT_Empty_bloodIV_500", "KAT_Empty_bloodIV_250", "kat_AED", "kat_aatKit"];
_availableGrenades = [];
_availableBackpacks = ["rhs_tortila_grey", "rhs_tortila_emr"];
_availableHeadgear = [];
_availableFacewear = [];
};

/* Autorifleman */
if (_condition && _role in ["AR"]) then {
_availableUniforms = [];
_availableWeapons = ["rhs_weap_m249_pip_S_para"];
_availableAttachments = ["Tier1_Eotech553_Black", "rhsusf_acc_grip4_bipod"];
_availableMagazines = [];
_availableVests = ["CUP_Vest_RUS_6B45_Sh117_PKP_Nut"];
_availableItems = [];
_availableGrenades = [];
_availableBackpacks = ["rhs_tortila_grey", "rhs_tortila_emr"];
_availableHeadgear = [];
_availableFacewear = [];
};

/* Anti-Tank, Light */
if (_condition && _role in ["LAT"]) then {
_availableUniforms = [];
_availableWeapons = ["rhs_weap_ak74m_npz", "rhs_weap_vhsd2_ct15x", "CUP_launch_RPG7V"];
_availableAttachments = ["rhsusf_acc_T1_high", "Tier1_EXPS3_0_Black", "CUP_optic_NSPU_RPG"];
_availableMagazines = [];
_availableVests = [];
_availableItems = [];
_availableGrenades = [];
_availableBackpacks = ["rhs_rpg_empty", "rhs_rpg_6b3"];
_availableHeadgear = [];
_availableFacewear = [];
};

/* Grenadier */
if (_condition && _role in ["GRD"]) then {
_availableUniforms = [];
_availableWeapons = ["rhs_weap_ak74m_gp25_npz"];
_availableAttachments = ["rhsusf_acc_ACOG", "rhs_acc_dtk1983"];
_availableMagazines = [];
_availableVests = ["CUP_Vest_RUS_6B45_Sh117_VOG"];
_availableItems = [];
_availableGrenades = [];
_availableBackpacks = ["rhs_tortila_grey", "rhs_tortila_emr"];
_availableHeadgear = [];
_availableFacewear = [];
};

/* Loadout array that's passed back to kosherArsenal */
[
/* Loadoutfile version */
"1.3",

/* Allowed Equipment array */
[
(_availableBackpacks + _defBackpacks),
(_availableVests + _defVests),
(_availableUniforms + _defUniforms),
(_availableFacewear + _defFacewear),
(_defHeadgear + _availableHeadgear),
(_defAttachments + _availableAttachments),
(_availableMagazines + _defGrenades + _defMagazines + _availableGrenades),
(_availableWeapons + _defWeapons),
(_availableItems + _defItems)
]
];
28 changes: 27 additions & 1 deletion loadouts/fictional/logistics/README.md
Original file line number Diff line number Diff line change
@@ -1 +1,27 @@
# Logistic Templates
# Logistic Templates

## 2024 Chernorussia Green Sea Bataillon Logistics
**Modpack Version:** `cc_core_v5`

**Template Version:** `1.0`
<!-- Crates -->
**Crates:**
- x2 `Fireteam`
- x2 `Medical`
- x1 `Explosives`

<!-- Description -->
Logistical crates for 2024 Chernorussia Green Sea Bataillon
<!-- Information about file e.g. country: Russia-->

**Country:** Chernorussia

**Associated Files:**
- crn_2024_green-sea-bataillon_summer_v6
<!-- List of templates associated with this e.g. garage and logistics templates -->
<br/><br/>
<a href="https://raw.githubusercontent.com/clustermod/HCMF3-Loadouts/master/loadouts/fictional/logistics/crn_2024_Green-Sea-Bataillon_logistics_summer_v6.sqf">
<img alt="Static Badge" src="https://img.shields.io/badge/File-Download_(CTRL_%2B_S)-orange?style=flat-square">
</a>

---
Original file line number Diff line number Diff line change
@@ -0,0 +1,47 @@
/*
* Made for Arma 3 Virtual MILSIM
*
* Author: Hark
* CC Modpack Version: v5
* Cluster Community modpack adjusted interpretaion of the "Green Sea Bataillon" seen in other mods dealing with the Chernorussia lore.
* The Green Sea Bataillon mostly has eastern style gear but a western modernisation is seen throuout their equipment.
* Inside the loadout is also a ID armband in the colors green and yellow. The enemy armband colors should be either white or red.
*
* https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
*/

[
/* Fireteam Crate */
["Fireteam", {
_available = 2;
_class = "CUP_BOX_US_ARMY_Ammo_F";
_weapons = [];
/* Change Values in between the qoutes to object classnames. */
_magazines = [["rhs_30Rnd_545x39_7N10_plum_AK", 25], ["rhsgref_30rnd_556x45_vhs2", 25], ["rhsusf_200Rnd_556x45_box",10], ["rhs_weap_rpg75",2 ], ["rhs_VOG25P",15], ["rhs_VG40OP_green",10]];
/* Change Values in between the qoutes to object classnames. */
_grenades = [["BWA3_DM51A1", 15]];
_items = [["ACE_fieldDressing", 12], ["ACE_morphine", 12], ["ACE_canteen", 6]];
_cargo = [];
}],

["Medical", {
_available = 2;
_class = "ACE_medicalSupplyCrate_advanced";
_weapons = [];
_magazines = [];
_grenades = [];
_items = [["kat_IV_16", 10], ["kat_aatKit", 5], ["ACE_adenosine", 5], ["kat_amiodarone", 5], ["ACE_fieldDressing", 20], ["ACE_elasticBandage", 25], ["ACE_packingBandage", 30], ["ACE_quikclot", 15], ["kat_chestSeal", 10], ["ACE_epinephrine", 10], ["kat_IO_FAST", 5], ["kat_guedel", 5], ["kat_larynx", 10], ["kat_lidocaine", 5], ["ACE_morphine", 10], ["ACE_plasmaIV", 5], ["ACE_plasmaIV_500", 10], ["ACE_splint", 5], ["ACE_bodyBag", 10]];
_cargo = [];
}],

["Explosives", {
_available = 1;
_class = "CUP_BOX_US_ARMY_AmmoOrd_F";
_weapons = [];
/* Change Values in between the qoutes to object classnames. */
_magazines = [["rhsusf_m112x4_mag", 10]];
_grenades = [];
_items = [];
_cargo = [];
}]
]