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textures.c
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#include "include/opl.h"
#include "include/textures.h"
#include "include/util.h"
#include "include/ioman.h"
#include <libjpg_ps2_addons.h>
#include <png.h>
extern void *load0_png;
extern void *load1_png;
extern void *load2_png;
extern void *load3_png;
extern void *load4_png;
extern void *load5_png;
extern void *load6_png;
extern void *load7_png;
extern void *usb_png; // Leave BDM Icon as usb.png to maintain theme compat
extern void *usb_bd_png;
extern void *ilk_bd_png;
extern void *m4s_bd_png;
extern void *hdd_png;
extern void *eth_png;
extern void *app_png;
//START of OPL_DB tweaks
extern void *elm_png;
//END of OPL_DB tweaks
extern void *cross_png;
extern void *triangle_png;
extern void *circle_png;
extern void *square_png;
extern void *select_png;
extern void *start_png;
extern void *left_png;
extern void *right_png;
extern void *up_png;
extern void *down_png;
/* currently unused.
extern void *L1_png;
extern void *L2_png;
extern void *L3_png;
extern void *R1_png;
extern void *R2_png;
extern void *R3_png; */
extern void *background_png;
//START of OPL_DB tweaks
extern void *background2_png;
//END of OPL_DB tweaks
extern void *info_png;
extern void *cover_png;
extern void *disc_png;
extern void *screen_png;
extern void *ELF_png;
extern void *HDL_png;
extern void *ISO_png;
extern void *UL_png;
extern void *CD_png;
extern void *DVD_png;
extern void *Aspect_s_png;
extern void *Aspect_w_png;
extern void *Aspect_w1_png;
extern void *Aspect_w2_png;
extern void *Device_1_png;
extern void *Device_2_png;
extern void *Device_3_png;
extern void *Device_4_png;
extern void *Device_5_png;
extern void *Device_6_png;
extern void *Device_all_png;
extern void *Rating_0_png;
extern void *Rating_1_png;
extern void *Rating_2_png;
extern void *Rating_3_png;
extern void *Rating_4_png;
extern void *Rating_5_png;
extern void *Scan_240p_png;
extern void *Scan_240p1_png;
extern void *Scan_480i_png;
extern void *Scan_480p_png;
extern void *Scan_480p1_png;
extern void *Scan_480p2_png;
extern void *Scan_480p3_png;
extern void *Scan_480p4_png;
extern void *Scan_480p5_png;
extern void *Scan_576i_png;
extern void *Scan_576p_png;
extern void *Scan_720p_png;
extern void *Scan_1080i_png;
extern void *Scan_1080i2_png;
extern void *Scan_1080p_png;
extern void *Vmode_multi_png;
extern void *Vmode_ntsc_png;
extern void *Vmode_pal_png;
extern void *logo_png;
extern void *case_png;
static int texPngLoad(GSTEXTURE *texture, const char *path);
static int texPngLoadInternal(GSTEXTURE *texture, int texId);
static int texJpgLoad(GSTEXTURE *texture, const char *path);
static int texBmpLoad(GSTEXTURE *texture, const char *path);
// Not related to screen size, just to limit at some point
static int maxSize = 720 * 512 * 4;
typedef struct
{
int id;
char *name;
void **texture;
} texture_t;
static texture_t internalDefault[TEXTURES_COUNT] = {
{LOAD0_ICON, "load0", &load0_png},
{LOAD1_ICON, "load1", &load1_png},
{LOAD2_ICON, "load2", &load2_png},
{LOAD3_ICON, "load3", &load3_png},
{LOAD4_ICON, "load4", &load4_png},
{LOAD5_ICON, "load5", &load5_png},
{LOAD6_ICON, "load6", &load6_png},
{LOAD7_ICON, "load7", &load7_png},
{BDM_ICON, "usb", &usb_png},
{USB_ICON, "usb_bd", &usb_bd_png},
{ILINK_ICON, "ilk_bd", &ilk_bd_png},
{MX4SIO_ICON, "m4s_bd", &m4s_bd_png},
{HDD_ICON, "hdd", &hdd_png},
{ETH_ICON, "eth", ð_png},
{APP_ICON, "app", &app_png},
//START of OPL_DB tweaks
{ELM_ICON, "elm", &elm_png},
//END of OPL_DB tweaks
{LEFT_ICON, "left", &left_png},
{RIGHT_ICON, "right", &right_png},
{UP_ICON, "up", &up_png},
{DOWN_ICON, "down", &down_png},
{CROSS_ICON, "cross", &cross_png},
{TRIANGLE_ICON, "triangle", &triangle_png},
{CIRCLE_ICON, "circle", &circle_png},
{SQUARE_ICON, "square", &square_png},
{SELECT_ICON, "select", &select_png},
{START_ICON, "start", &start_png},
/* currently unused.
{L1_ICON, "L1", &L1_png},
{L2_ICON, "L2", &L2_png},
{L3_ICON, "L3", &L3_png},
{R1_ICON, "R1", &R1_png},
{R2_ICON, "R2", &R2_png},
{R3_ICON, "R3", &R3_png}, */
{MAIN_BG, "background", &background_png},
//START of OPL_DB tweaks
{MAIN2_BG, "background2", &background2_png},
//END of OPL_DB tweaks
{INFO_BG, "info", &info_png},
{COVER_DEFAULT, "cover", &cover_png},
{DISC_DEFAULT, "disc", &disc_png},
{SCREEN_DEFAULT, "screen", &screen_png},
{ELF_FORMAT, "ELF", &ELF_png},
{HDL_FORMAT, "HDL", &HDL_png},
{ISO_FORMAT, "ISO", &ISO_png},
{UL_FORMAT, "UL", &UL_png},
{CD_MEDIA, "CD", &CD_png},
{DVD_MEDIA, "DVD", &DVD_png},
{ASPECT_STD, "Aspect_s", &Aspect_s_png},
{ASPECT_WIDE, "Aspect_w", &Aspect_w_png},
{ASPECT_WIDE1, "Aspect_w1", &Aspect_w1_png},
{ASPECT_WIDE2, "Aspect_w2", &Aspect_w2_png},
{DEVICE_1, "Device_1", &Device_1_png},
{DEVICE_2, "Device_2", &Device_2_png},
{DEVICE_3, "Device_3", &Device_3_png},
{DEVICE_4, "Device_4", &Device_4_png},
{DEVICE_5, "Device_5", &Device_5_png},
{DEVICE_6, "Device_6", &Device_6_png},
{DEVICE_ALL, "Device_all", &Device_all_png},
{RATING_0, "Rating_0", &Rating_0_png},
{RATING_1, "Rating_1", &Rating_1_png},
{RATING_2, "Rating_2", &Rating_2_png},
{RATING_3, "Rating_3", &Rating_3_png},
{RATING_4, "Rating_4", &Rating_4_png},
{RATING_5, "Rating_5", &Rating_5_png},
{SCAN_240P, "Scan_240p", &Scan_240p_png},
{SCAN_240P1, "Scan_240p1", &Scan_240p1_png},
{SCAN_480I, "Scan_480i", &Scan_480i_png},
{SCAN_480P, "Scan_480p", &Scan_480p_png},
{SCAN_480P1, "Scan_480p1", &Scan_480p1_png},
{SCAN_480P2, "Scan_480p2", &Scan_480p2_png},
{SCAN_480P3, "Scan_480p3", &Scan_480p3_png},
{SCAN_480P4, "Scan_480p4", &Scan_480p4_png},
{SCAN_480P5, "Scan_480p5", &Scan_480p5_png},
{SCAN_576I, "Scan_576i", &Scan_576i_png},
{SCAN_576P, "Scan_576p", &Scan_576p_png},
{SCAN_720P, "Scan_720p", &Scan_720p_png},
{SCAN_1080I, "Scan_1080i", &Scan_1080i_png},
{SCAN_1080I2, "Scan_1080i2", &Scan_1080i2_png},
{SCAN_1080P, "Scan_1080p", &Scan_1080p_png},
{VMODE_MULTI, "Vmode_multi", &Vmode_multi_png},
{VMODE_NTSC, "Vmode_ntsc", &Vmode_ntsc_png},
{VMODE_PAL, "Vmode_pal", &Vmode_pal_png},
{LOGO_PICTURE, "logo", &logo_png},
{CASE_OVERLAY, "case", &case_png},
};
int texLookupInternalTexId(const char *name)
{
int i;
int result = -1;
for (i = 0; i < TEXTURES_COUNT; i++) {
if (!strcmp(name, internalDefault[i].name)) {
result = internalDefault[i].id;
break;
}
}
return result;
}
static int texSizeValidate(int width, int height, short psm)
{
if (width > 1024 || height > 1024)
return -1;
if (gsKit_texture_size(width, height, psm) > maxSize)
return -1;
return 0;
}
static void texPrepare(GSTEXTURE *texture)
{
texture->Width = 0; // Must be set by loader
texture->Height = 0; // Must be set by loader
texture->PSM = GS_PSM_CT24; // Must be set by loader
texture->ClutPSM = 0; // Default, can be set by loader
texture->TBW = 0; // gsKit internal value
texture->Mem = NULL; // Must be allocated by loader
texture->Clut = NULL; // Default, can be set by loader
texture->Vram = 0; // VRAM allocation handled by texture manager
texture->VramClut = 0; // VRAM allocation handled by texture manager
texture->Filter = GS_FILTER_LINEAR; // Default
// Do not load the texture to VRAM directly, only load it to EE RAM
texture->Delayed = 1;
}
void texFree(GSTEXTURE *texture)
{
if (texture->Mem) {
free(texture->Mem);
texture->Mem = NULL;
}
if (texture->Clut) {
free(texture->Clut);
texture->Clut = NULL;
}
}
typedef int (*fpTexLoad)(GSTEXTURE *texture, const char *path);
struct STexLoader
{
char *sFileExtension;
fpTexLoad load;
};
static struct STexLoader texLoader[] = {
{"png", texPngLoad},
{"jpg", texJpgLoad},
{"bmp", texBmpLoad},
{NULL, NULL}};
int texDiscoverLoad(GSTEXTURE *texture, const char *path, int texId)
{
char filePath[256];
int loaderId = 0;
LOG("texDiscoverLoad(%s)\n", path);
while (texLoader[loaderId].load != NULL) {
if (texId != -1)
snprintf(filePath, sizeof(filePath), "%s%s.%s", path, internalDefault[texId].name, texLoader[loaderId].sFileExtension);
else
snprintf(filePath, sizeof(filePath), "%s.%s", path, texLoader[loaderId].sFileExtension);
int fd = open(filePath, O_RDONLY);
if (fd > 0) {
// File found, load it
close(fd);
return (texLoader[loaderId].load(texture, filePath) >= 0) ? 0 : ERR_BAD_FILE;
}
loaderId++;
}
return ERR_BAD_FILE;
}
int texLoadInternal(GSTEXTURE *texture, int texId)
{
return texPngLoadInternal(texture, texId);
}
/// PNG SUPPORT ///////////////////////////////////////////////////////////////////////////////////////
typedef struct
{
u8 red;
u8 green;
u8 blue;
u8 alpha;
} png_clut_t;
typedef struct
{
png_colorp palette;
int numPalette;
int numTrans;
png_bytep trans;
} png_texture_t;
static png_texture_t pngTexture;
static int texPngEnd(png_structp pngPtr, png_infop infoPtr, void *pFileBuffer, int status)
{
if (pFileBuffer != NULL)
free(pFileBuffer);
if (infoPtr != NULL)
png_destroy_read_struct(&pngPtr, &infoPtr, (png_infopp)NULL);
return status;
}
static void texPngReadMemFunction(png_structp pngPtr, png_bytep data, png_size_t length)
{
void **PngBufferPtr = png_get_io_ptr(pngPtr);
memcpy(data, *PngBufferPtr, length);
*PngBufferPtr = (u8 *)(*PngBufferPtr) + length;
}
static void texPngReadPixels4(GSTEXTURE *texture, png_bytep *rowPointers, size_t size)
{
unsigned char *pixel = (unsigned char *)texture->Mem;
png_clut_t *clut = (png_clut_t *)texture->Clut;
int i, j, k = 0;
for (i = pngTexture.numPalette; i < 16; i++) {
memset(&clut[i], 0, sizeof(clut[i]));
}
for (i = 0; i < pngTexture.numPalette; i++) {
clut[i].red = pngTexture.palette[i].red;
clut[i].green = pngTexture.palette[i].green;
clut[i].blue = pngTexture.palette[i].blue;
clut[i].alpha = 0x80;
}
for (i = 0; i < pngTexture.numTrans; i++)
clut[i].alpha = pngTexture.trans[i] >> 1;
for (i = 0; i < texture->Height; i++) {
for (j = 0; j < texture->Width / 2; j++)
memcpy(&pixel[k++], &rowPointers[i][1 * j], 1);
}
int byte;
unsigned char *tmpdst = (unsigned char *)texture->Mem;
unsigned char *tmpsrc = (unsigned char *)pixel;
for (byte = 0; byte < size; byte++)
tmpdst[byte] = (tmpsrc[byte] << 4) | (tmpsrc[byte] >> 4);
}
static void texPngReadPixels8(GSTEXTURE *texture, png_bytep *rowPointers, size_t size)
{
unsigned char *pixel = (unsigned char *)texture->Mem;
png_clut_t *clut = (png_clut_t *)texture->Clut;
int i, j, k = 0;
for (i = pngTexture.numPalette; i < 256; i++) {
memset(&clut[i], 0, sizeof(clut[i]));
}
for (i = 0; i < pngTexture.numPalette; i++) {
clut[i].red = pngTexture.palette[i].red;
clut[i].green = pngTexture.palette[i].green;
clut[i].blue = pngTexture.palette[i].blue;
clut[i].alpha = 0x80;
}
for (i = 0; i < pngTexture.numTrans; i++)
clut[i].alpha = pngTexture.trans[i] >> 1;
// rotate clut
for (i = 0; i < pngTexture.numPalette; i++) {
if ((i & 0x18) == 8) {
png_clut_t tmp = clut[i];
clut[i] = clut[i + 8];
clut[i + 8] = tmp;
}
}
for (i = 0; i < texture->Height; i++) {
for (j = 0; j < texture->Width; j++) {
memcpy(&pixel[k++], &rowPointers[i][1 * j], 1);
}
}
}
static void texPngReadPixels24(GSTEXTURE *texture, png_bytep *rowPointers, size_t size)
{
struct pixel3
{
unsigned char r, g, b;
};
struct pixel3 *Pixels = (struct pixel3 *)texture->Mem;
int i, j, k = 0;
for (i = 0; i < texture->Height; i++) {
for (j = 0; j < texture->Width; j++) {
memcpy(&Pixels[k++], &rowPointers[i][4 * j], 3);
}
}
}
static void texPngReadPixels32(GSTEXTURE *texture, png_bytep *rowPointers, size_t size)
{
struct pixel
{
unsigned char r, g, b, a;
};
struct pixel *Pixels = (struct pixel *)texture->Mem;
int i, j, k = 0;
for (i = 0; i < texture->Height; i++) {
for (j = 0; j < texture->Width; j++) {
memcpy(&Pixels[k], &rowPointers[i][4 * j], 3);
Pixels[k++].a = rowPointers[i][4 * j + 3] >> 1;
}
}
}
static void texPngReadData(GSTEXTURE *texture, png_structp pngPtr, png_infop infoPtr,
void (*texPngReadPixels)(GSTEXTURE *texture, png_bytep *rowPointers, size_t size))
{
int row, rowBytes = png_get_rowbytes(pngPtr, infoPtr);
size_t size = gsKit_texture_size_ee(texture->Width, texture->Height, texture->PSM);
texture->Mem = memalign(128, size);
// failed allocation
if (!texture->Mem) {
LOG("TEXTURES PngReadData: Failed to allocate %d bytes\n", size);
return;
}
png_bytep *rowPointers = calloc(texture->Height, sizeof(png_bytep));
for (row = 0; row < texture->Height; row++) {
rowPointers[row] = malloc(rowBytes);
}
png_read_image(pngPtr, rowPointers);
texPngReadPixels(texture, rowPointers, size);
for (row = 0; row < texture->Height; row++)
free(rowPointers[row]);
free(rowPointers);
png_read_end(pngPtr, NULL);
}
static int texPngLoadAll(GSTEXTURE *texture, const char *filePath, int texId)
{
texPrepare(texture);
png_structp pngPtr = NULL;
png_infop infoPtr = NULL;
png_voidp readData = NULL;
png_rw_ptr readFunction = NULL;
void *PngFileBufferPtr;
void *pFileBuffer = NULL;
if (filePath) {
int fd = open(filePath, O_RDONLY, 0);
if (fd == -1)
return ERR_BAD_FILE;
int fileSize = lseek(fd, 0, SEEK_END);
lseek(fd, 0, SEEK_SET);
pFileBuffer = malloc(fileSize);
if (pFileBuffer == NULL) {
close(fd);
return ERR_BAD_FILE; // There's no out of memory error...
}
int readSize = read(fd, pFileBuffer, fileSize);
close(fd);
fd = -1;
if (readSize != fileSize) {
LOG("texPngLoadAll: failed to read file %s\n", filePath);
free(pFileBuffer);
return ERR_BAD_FILE;
}
PngFileBufferPtr = pFileBuffer;
readData = &PngFileBufferPtr;
readFunction = &texPngReadMemFunction;
} else {
if (texId == -1)
return ERR_BAD_FILE;
if (!internalDefault[texId].texture)
return ERR_BAD_FILE;
PngFileBufferPtr = internalDefault[texId].texture;
readData = &PngFileBufferPtr;
readFunction = &texPngReadMemFunction;
}
pngPtr = png_create_read_struct(PNG_LIBPNG_VER_STRING, (png_voidp)NULL, NULL, NULL);
if (!pngPtr)
return texPngEnd(pngPtr, infoPtr, pFileBuffer, ERR_READ_STRUCT);
infoPtr = png_create_info_struct(pngPtr);
if (!infoPtr)
return texPngEnd(pngPtr, infoPtr, pFileBuffer, ERR_INFO_STRUCT);
if (setjmp(png_jmpbuf(pngPtr)))
return texPngEnd(pngPtr, infoPtr, pFileBuffer, ERR_SET_JMP);
png_set_read_fn(pngPtr, readData, readFunction);
unsigned int sigRead = 0;
png_set_sig_bytes(pngPtr, sigRead);
png_read_info(pngPtr, infoPtr);
png_uint_32 pngWidth, pngHeight;
int bitDepth, colorType, interlaceType;
png_get_IHDR(pngPtr, infoPtr, &pngWidth, &pngHeight, &bitDepth, &colorType, &interlaceType, NULL, NULL);
texture->Width = pngWidth;
texture->Height = pngHeight;
if (bitDepth == 16)
png_set_strip_16(pngPtr);
if (colorType == PNG_COLOR_TYPE_GRAY || bitDepth < 4) {
png_set_expand(pngPtr);
if (png_get_valid(pngPtr, infoPtr, PNG_INFO_tRNS))
png_set_tRNS_to_alpha(pngPtr);
}
png_set_filler(pngPtr, 0xff, PNG_FILLER_AFTER);
png_read_update_info(pngPtr, infoPtr);
void (*texPngReadPixels)(GSTEXTURE * texture, png_bytep * rowPointers, size_t size);
switch (png_get_color_type(pngPtr, infoPtr)) {
case PNG_COLOR_TYPE_RGB_ALPHA:
texture->PSM = GS_PSM_CT32;
texPngReadPixels = &texPngReadPixels32;
break;
case PNG_COLOR_TYPE_RGB:
texture->PSM = GS_PSM_CT24;
texPngReadPixels = &texPngReadPixels24;
break;
case PNG_COLOR_TYPE_PALETTE:
pngTexture.palette = NULL;
pngTexture.numPalette = 0;
pngTexture.trans = NULL;
pngTexture.numTrans = 0;
png_get_PLTE(pngPtr, infoPtr, &pngTexture.palette, &pngTexture.numPalette);
png_get_tRNS(pngPtr, infoPtr, &pngTexture.trans, &pngTexture.numTrans, NULL);
texture->ClutPSM = GS_PSM_CT32;
if (bitDepth == 4) {
texture->PSM = GS_PSM_T4;
texture->Clut = memalign(128, gsKit_texture_size_ee(8, 2, GS_PSM_CT32));
memset(texture->Clut, 0, gsKit_texture_size_ee(8, 2, GS_PSM_CT32));
texPngReadPixels = &texPngReadPixels4;
} else if (bitDepth == 8) {
texture->PSM = GS_PSM_T8;
texture->Clut = memalign(128, gsKit_texture_size_ee(16, 16, GS_PSM_CT32));
memset(texture->Clut, 0, gsKit_texture_size_ee(16, 16, GS_PSM_CT32));
texPngReadPixels = &texPngReadPixels8;
} else
return texPngEnd(pngPtr, infoPtr, pFileBuffer, ERR_BAD_DEPTH);
break;
default:
return texPngEnd(pngPtr, infoPtr, pFileBuffer, ERR_BAD_DEPTH);
}
if (texSizeValidate(texture->Width, texture->Height, texture->PSM) < 0) {
texFree(texture);
return texPngEnd(pngPtr, infoPtr, pFileBuffer, ERR_BAD_DIMENSION);
}
texPngReadData(texture, pngPtr, infoPtr, texPngReadPixels);
return texPngEnd(pngPtr, infoPtr, pFileBuffer, 0);
}
static int texPngLoad(GSTEXTURE *texture, const char *filePath)
{
return texPngLoadAll(texture, filePath, -1);
}
static int texPngLoadInternal(GSTEXTURE *texture, int texId)
{
return texPngLoadAll(texture, NULL, texId);
}
/// JPG SUPPORT ///////////////////////////////////////////////////////////////////////////////////////
static int texJpgLoad(GSTEXTURE *texture, const char *filePath)
{
texPrepare(texture);
int result = ERR_BAD_FILE;
jpgData *jpg = NULL;
jpg = jpgFromFilename(filePath, JPG_NORMAL);
if (jpg) {
texture->Width = jpg->width;
texture->Height = jpg->height;
texture->PSM = GS_PSM_CT24;
texture->Mem = jpg->buffer;
free(jpg);
result = 0;
}
return result;
}
/// BMP SUPPORT ///////////////////////////////////////////////////////////////////////////////////////
extern GSGLOBAL *gsGlobal;
static int texBmpLoad(GSTEXTURE *texture, const char *filePath)
{
texPrepare(texture);
if (gsKit_texture_bmp(gsGlobal, texture, (char *)filePath) < 0)
return ERR_BAD_FILE;
texture->Filter = GS_FILTER_LINEAR;
if (texSizeValidate(texture->Width, texture->Height, texture->PSM) < 0) {
texFree(texture);
return ERR_BAD_DIMENSION;
}
return 0;
}