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Performance is okayish - it gets really sluggish after 7-8 levels. I guess this is more of a benchmark on bel/nanomorph, and it's also my first time using this lib, so it looks a bit rough - suggestions for optimizations are very welcome.
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Oh cool! - yeah, I think #492 and might be related choojs/nanomorph#71. With the choo 6 branch we should be able to figure out a lil better what causes slowdowns too; anyway very cool that you're looking into this - if we can figure out our bottlenecks maybe we can optimize them :D
I spent some time today porting react-fractals to choo. You can see the result at http://choo-fractals.surge.sh, source at ricardobeat/choo-fractals.
Preact version used as base: https://preact-factals.surge.sh/
A comparison of several rendering engines: https://swizec.com/blog/animating-svg-nodes-react-preact-inferno-vue/swizec/7311
Performance is okayish - it gets really sluggish after 7-8 levels. I guess this is more of a benchmark on bel/nanomorph, and it's also my first time using this lib, so it looks a bit rough - suggestions for optimizations are very welcome.
The text was updated successfully, but these errors were encountered: