This is a concept project to build a drag and drop inventory system in unity using with unity ui components.
I used Signals
for listening and emitting events.
https://github.com/cemuka/SignalSystem
Added a database editor tool to define new items.
Implemented so far:
- Item database and editor tool
- Drag and drop slots
- Stacking items
- Tooltip
- Tooltip checking borders
- Swap slots
- Vendor
- Right click sell
Todo features:
- Buy and sell stackable items by amount