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Cellworld VR

pre-major (door) version - revamping client/server system and creating dedicated plugin

I still need to fill this out. ****

Introduction

Current version works well for single-player in VR at 60Hz.

System

  • Meta Quest 3
  • Unreal Engine 5.3

Notes:

  • Habitat (mouse) to human scale -> 2.63 (length_pred (1.75 m for humans) * 1.4 (prey to predator scale) * 21 (#cells) = 2.63)

About

VR implementation of cellworld study using Unreal Engine 5.3 and Meta Quest 3.

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