You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hello, i want to add new static.prob in the Probfactory.
I added my Deer .obj by drag and drop and created the static mesh in carla/static/deer.
I added a new array element in the definitionmaps and set it up with my created mesh. The Actor factories are selected. Now i build and cook content for windows in the UE4 Editor.
But the problem is that i cant find the mesh and cannot spawn it with prop_bp = blueprint_library.find('static.prop.DEER').
Do i miss something? i am usin carla 9.15.2
The text was updated successfully, but these errors were encountered:
Hello, i want to add new static.prob in the Probfactory.
I added my Deer .obj by drag and drop and created the static mesh in carla/static/deer.
I added a new array element in the definitionmaps and set it up with my created mesh. The Actor factories are selected. Now i build and cook content for windows in the UE4 Editor.
But the problem is that i cant find the mesh and cannot spawn it with prop_bp = blueprint_library.find('static.prop.DEER').
Do i miss something? i am usin carla 9.15.2
The text was updated successfully, but these errors were encountered: