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LoggingObserver.cpp
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#include "LoggingObserver.h"
#include <chrono>
#include <ctime>
#include <iostream>
ILoggable::~ILoggable()
{
//delete _currentState;
}
ILoggable::ILoggable()
{
_currentState = new string("ILoggable: State not set");
}
Observer::~Observer()
{
}
Observer::Observer()
{
}
LogObserver::LogObserver(): LogObserver("gamelog.txt")
{
}
LogObserver::LogObserver(string filename)
{
_filename = new string(filename);
_stream = new ofstream();
_stream->open(*_filename);
printGameStartTime();
if (!(*_stream)) {
std::cerr << "An error has occured when trying to open the file " << filename << "... Ensure you have appropriate permissions to use it!" << std::endl;
std::cerr << "Exiting the program..." << std::endl;
exit(0);
}
}
LogObserver::LogObserver(const LogObserver& other)
{
this->_filename = new string(*(other._filename));
_stream = new ofstream(*_filename, std::ofstream::out); //Output mode
}
LogObserver::~LogObserver()
{
delete _filename;
_stream->close();
delete _stream;
}
LogObserver& LogObserver::operator=(const LogObserver& rhs)
{
delete _filename;
_stream->close();
delete _stream;
this->_filename = new string(*rhs._filename);
this->_stream = new ofstream(*_filename, std::ofstream::out);
return *this;
}
void LogObserver::printGameStartTime()
{
#ifndef __APPLE__
//Get time (DOES NOT WORK ON MACS, SO USING PREPROCESSOR DIRECTIVE)
auto start = std::chrono::system_clock::now();
auto legacyStart = std::chrono::system_clock::to_time_t(start);
char tmBuff[30];
ctime_s(tmBuff, sizeof(tmBuff), &legacyStart);
*_stream << "~~~~ Gamelog for game starting on: " << tmBuff << std::endl;
#else
//This should work on MacOS
auto now = std::chrono::system_clock::now();
std::time_t date = std::chrono::system_clock::to_time_t(now);
*_stream << "~~~~ Gamelog for game starting on: " << std::ctime(&date) << std::endl;
#endif
}
void LogObserver::update(ILoggable* obj) {
*_stream << obj->stringToLog() << std::endl; //Write the log to the file.
}
std::ostream& operator<<(std::ostream& strm, const ILoggable& loggable)
{
strm << "Current state: " << *loggable._currentState;
return strm;
}
std::ostream& operator<<(std::ostream& strm, const LogObserver& logObserver)
{
strm << "logObserver writing to file: " << *logObserver._filename << std::endl;;
string status = (logObserver._stream->is_open()) ? "Open" : "Closed";
strm << "Status of stream: " << status;
return strm;
}
std::ostream& operator<<(std::ostream& strm, const Subject& subject)
{
vector<Observer*>* list = subject._observers;
strm << "Subject has " << list->size() << " Observers attached, here are their details: " << std::endl;
for (int i = 0; i < list->size(); i++)
strm << list->at(i) << std::endl;
return strm;
}
Subject::Subject()
{
_observers = new vector<Observer*>();
}
Subject::Subject(const Subject& other)
{
_observers = new vector<Observer*>();
vector<Observer*>* otherList = other._observers;
for (int i = 0; i < otherList->size(); i++)
_observers->push_back(otherList->at(i));
}
Subject& Subject::operator=(const Subject& rhs)
{
_observers->clear();
vector<Observer*>* otherList = rhs._observers;
for (int i = 0; i < otherList->size(); i++)
_observers->push_back(otherList->at(i));
return *this;
}
Subject::~Subject()
{
//WILL NOT TAKE CARE OF DELETING OBSERVERS! That would be bad
_observers->clear();
delete _observers;
}
void Subject::attach(Observer* o)
{
_observers->push_back(o);
}
void Subject::detach(Observer* o)
{
for (int i = 0; i < _observers->size(); i++)
{
if (o == _observers->at(i)) //They point to the same thing
_observers->erase(_observers->begin() + i); //Remove the Observer from the list
}
}
void Subject::detachAll()
{
_observers->clear();
}
void Subject::notify(ILoggable* thisObj)
{
for (int i = 0; i < _observers->size(); i++) {
Observer* observer = _observers->at(i);
observer->update(thisObj);
}
}
vector<Observer*> Subject::getObservers()
{
return *_observers;
}