Version 1.3.1
Implemented #5
Resurrection now locks players at the exact point where they spawn, unlike all previous versions of the plugin where it locks the players in the center of spawn. This will help for people using custom settings for the SpawnRadius
gamerule. Thank you for the suggestion!
Known Issues
After some internal debugging, I've noticed when a privileged user uses the /resurrect
command, it breaks the BukkitRunnable
s that are scheduled when the player dies, causing people to return to spawn after they have been resurrected manually when the time has come. I've currently mitigated the bug in this version so it doesn't force you back to spawn, but the message and sounds still play. I will keep working on this issue, but for now this is the compromise I've made.