diff --git a/2024-07-16-qgis-sound-effects-plugin.md b/2024-07-16-qgis-sound-effects-plugin.md new file mode 100644 index 0000000..03b2b4c --- /dev/null +++ b/2024-07-16-qgis-sound-effects-plugin.md @@ -0,0 +1,30 @@ +--- +layout: post +title: QGIS Sound Effects Plugin - Behind the Scenes +tags: [Raster,GDAL,GeoPackage,Python] +thumbnail-img: /assets/img/blog/qgis_sound_effects_1.png +share-img: /assets/img/blog/qgis_sound_effects_1.png +share-title: QGIS Sound Effects Plugin - Behind the Scenes +share-description: How a joke became a plugin, and then an actually useful plugin. +comments: true +author: Dror Bogin +--- + +About 2 weeks ago I saw a tweet by Kate Berg, AKA [Pokato]() about how cool would it be if we could make mods for GIS software, like ones for games. + +{% twitter https://twitter.com/pokateo_maps/status/1808576830959440027 %} + +My initial response was + +{% twitter https://twitter.com/bogind2/status/1808713251946971630 %} + +Then i got thinking, how hard would it be to add sound effects to QGIS? +My initial intuition was that it shouldn't be that much of an issue. + +{: .box-warning} My initial intuition was wrong. + + + + +[![Watch the video](https://img.youtube.com/vi/0B2TTya6DOg/hqdefault.jpg)](https://www.youtube.com/embed/0B2TTya6DOg?si=dOo3pfJiFfUzU8em) + diff --git a/_config.yml b/_config.yml index 0f19f15..e2411ba 100644 --- a/_config.yml +++ b/_config.yml @@ -299,6 +299,7 @@ exclude: plugins: - jekyll-paginate - jekyll-sitemap + - jekyll-twitter-plugin # Beautiful Jekyll / Dean Attali # 2fc73a3a967e97599c9763d05e564189 diff --git a/assets/img/blog/qgis_sound_effects_1.png b/assets/img/blog/qgis_sound_effects_1.png new file mode 100644 index 0000000..e75d486 Binary files /dev/null and b/assets/img/blog/qgis_sound_effects_1.png differ