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Fix references
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earalov committed May 11, 2017
1 parent bd3f225 commit 74080f3
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Showing 2 changed files with 11 additions and 9 deletions.
10 changes: 6 additions & 4 deletions EuroBuildingsUnlocker/EuroBuildingsUnlocker.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -70,10 +70,12 @@
<Reference Include="Assembly-CSharp">
<HintPath>C:\Games\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="ColossalManaged">
<Reference Include="ColossalManaged, Version=0.3.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Games\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll</HintPath>
</Reference>
<Reference Include="ICities">
<Reference Include="ICities, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Games\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll</HintPath>
</Reference>
<Reference Include="System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
Expand All @@ -84,8 +86,8 @@
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Xml.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>C:\Games\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll</HintPath>
<Reference Include="UnityEngine">
<HintPath>C:\Games\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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10 changes: 5 additions & 5 deletions WinterBuildingsUnlocker/WinterBuildingsUnlocker.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -29,15 +29,15 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="ICities">
<HintPath>..\..\..\..\..\Games\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="WinterBuildingsUnlocker.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="ICities">
<HintPath>C:\Games\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll</HintPath>
</Reference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>mkdir "%25LOCALAPPDATA%25\Colossal Order\Cities_Skylines\Addons\Mods\$(ProjectName)"
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