Releases: blish-hud/KillProof-Module
KillProof Module v1.6.5
KillProof Module v1.6.0
Fixed duplication of the local player profile when clicking its button after map change which caused the profile to fill up with empty spaces and occasionally broke the loading entirely. (#23)
KillProof Module v1.5.9
Added "Clear" button which removes any player profile that is not in squad. (Only available if ArcDps is loaded.)
Added Auto-Clear setting and tickbox which removes profiles of leavers automatically. (Only available if ArcDps is loaded.)
Removed version update check and labels (BlishHUD gets a module library that will handle download and update.)
Fixed crash related to GPU services that occured when the module tried to use an icon that wasn't successfully loaded by the render service.
Fixed crash that occured when the user tried to use the Smart Ping Menu while having tokens explicitly hidden on his profile.
Fixed crash that could occur when the module interface demanded icons before the render service has finished loading them.
I.e. Fixed intermittent race condition related to render getters adding texture objects to the cache while the async render service is already loading and would try to add to the same - already existing - key.
KillProof Module v1.5.8
Fix clear checkbox init state
KillProof Module v1.5.7
Fix backButton nav title
KillProof Module v1.5.5
Changed the Kill Proof modules smart pinger to ping amounts > 250 according to meta
510
becomes
250
249
11
2 second cooldown when you spam and reach the total amount.
The send button has a hot-button timer (500 ms). When you do not press send for 500ms it resets to start from the beginning (250kp).
KillProof Module v1.5.3
Update appveyor.yml
KillProof Module v1.5.1
- Pinging quantities above 250 now have a small chance to ping a remainder instead of 250.
- (Ex. total quantity is 542. Therefore, the ping will be clamped to 250, but given a small chance it will also ping 42 (this tries to mimic spam pinging on a full stack and the "to-be-filled" stack).
- Fixed unable to ping quantities above 250.
- Fixed a potential crash on sending a random token.
Required BlishHUD version >= v0.5.0
KillProof Module v1.5.0
- Added Smart Ping Menu
- Some minor performance improvements.
- Required BlishHUD version >= v0.5.0
KillProof Module v1.4.5
for BlishHUD version 0.5.0+
- Updated to newest Gw2Sharp.
- Preload icons in LoadASync() and swap empty canvas on demand. (Avoid waiting)
- Sort icons now get smaller when pressed instead of hovered.
- Update IsLatestVersion() with new manifest url.