Connects Discord and Minecraft Servers by sending messages back and forth without any mods or plugins.
This project has recently gone under a rewrite and the format for config.json
is not directly backwards compatible with previous versions.
See below for details.
- Sends message to and from Vanilla Minecraft servers
- Can send messages regarding advancements, when players join and leave, and player deaths
- Allows admins to send commands to Minecraft through Discord
Create a Discord bot here: https://discordapp.com/developers/applications/me
Then, add the bot to your Discord server using the following link, replace the Client ID with that of your bot.
https://discordapp.com/oauth2/authorize?client_id=<CLIENT ID>&scope=bot
In your Minecraft server.properties, make sure you have the following and restart the server:
enable-rcon=true
rcon.password=<your password>
rcon.port=<1-65535>
Clone repository onto a server, edit config.json
(see below for more info) and change any options.
Then, in the repository folder:
$ yarn
$ yarn build && yarn start
If you are running this on the same server as the MC server, enable the IS_LOCAL_FILE
flag and update related options below.
Otherwise, perform the following command on the server hosting (in a screen/tmux session or background process, make sure to replace your YOUR_URL
with whatever URL you're using (localhost:8000
if running on the same server and default config) and PATH_TO_MINECRAFT_SERVER_INSTALL
with the path to the Minecraft server installation, such as /usr/home/minecraft_server/
):
tail -F /PATH_TO_MINECRAFT_SERVER_INSTALL/logs/latest.log | grep --line-buffered ": <" | while read x ; do echo -ne $x | curl -X POST -d @- http://YOUR_URL/minecraft/hook ; done
(The above command will also be given to you if you are not using a local file when you start up Shulker)
You can also easily Deploy to Heroku and the like, just be sure to edit YOUR_URL
in the command to match accordingly.
{
"PORT": 8000, /* Port you want to run the webserver for the hook on */
"USE_WEBHOOKS": true, /* If you want to use snazzy webhooks */
"WEBHOOK_URL": "DISCORD_WEBHOOK_URL_HERE", /* Be sure to create a webhook in the channel settings and place it here! */
"DISCORD_TOKEN": "<12345>", /* Discord bot token. [Click here](https://discordapp.com/developers/applications/me) to create you application and add a bot to it. */
"DISCORD_CHANNEL_ID": "<channel>", /* Discord channel ID for for the discord bot. Enable developer mode in your Discord client, then right click channel and select "Copy ID". */
"DISCORD_CHANNEL_NAME": "#<channel name>" /* The Discord channel name. It is recommended to use the ID if the bot is in multiple servers. The ID will take precedence. */
"DISCORD_MESSAGE_TEMPLATE": "`%username%`:%message%", /* Message template to display in Discord */
"MINECRAFT_SERVER_RCON_IP": "127.0.0.1", /* Minecraft server IP (make sure you have enabled rcon) */
"MINECRAFT_SERVER_RCON_PORT": <1-65535>, /* Minecraft server rcon port */
"MINECRAFT_SERVER_RCON_PASSWORD": "<your password>", /* Minecraft server rcon password */
"MINECRAFT_TELLRAW_TEMPLATE": "[{\"color\": \"white\", \"text\": \"<%username%> %message%\"}]", /* Tellraw template to display in Minecraft */
"MINECRAFT_JSONTEXT": false, /* Set to true to disable the above string template and build a proper JSON text object for the tellraw command, configure below */
"MINECRAFT_JSONTEXT_USERNAME_COLOR": "white", /* Username color, applies to the next line */
"MINECRAFT_JSONTEXT_USERNAME_FORMAT": "<%username%>", /* Prepend each Discord message in-game with this - %username% and %discriminator% are available */
"MINECRAFT_JSONTEXT_COLOR": "white", /* Text color, applies to the message body */
"MINECRAFT_JSONTEXT_SPOILERS": false, /* Turn Discord spoilered text into obfuscated text with plain text hover events */
"IS_LOCAL_FILE": false, /* should tail the local file, may be a little buggy. please report any you find */
"LOCAL_FILE_PATH": "/usr/home/minecraft_server/logs/latest.log", /* the path to the local file if specified */
"SHOW_INIT_MESSAGE": true, /* Sends the message on boot if not a local file of what command to run */
"ALLOW_USER_MENTIONS": false, /* should replace @mentions with the mention in discord (format: @username#discriminator) */
"ALLOW_HERE_EVERYONE_MENTIONS": false, /* replaces @everyone and @here with "@ everyone" and "@ here" respectively */
"ALLOW_SLASH_COMMANDS": false, /* whether to allow users to run slash commands from discord */
"SLASH_COMMAND_ROLES": [], /* if the above is enabled, the names of the roles which can run slash commands */
"WEBHOOK": "/minecraft/hook", /* Web hook, where to send the log to */
"REGEX_AUTH_PREFIX": "\\[User Authenticator #\\d+/INFO\\]:", /* What player authentication log lines should start with */
"REGEX_MATCH_UUID": "^UUID of player (.*) is (.*)", /* What to match for capturing UUIDs (best to leave as default) */
"REGEX_SERVER_PREFIX": "\\[Server thread/INFO\\]:", /* What chat log lines should start with */
"REGEX_MATCH_CHAT_MC": "^<([^>]*)> (.*)", /* What to match for chat (best to leave as default) */
"REGEX_IGNORED_CHAT": "packets too frequently", /* What to ignore, you can put any regex for swear words for example and it will be ignored */
"DEBUG": false, /* Dev debugging */
"SERVER_NAME": "Shulker", /* The username used when displaying any server information in chat, e.g., Server - Shulker : Server message here*/
"SERVER_IMAGE": "", /* Image for the server when sending such messages (if enabled below). Only for WebHooks. */
"AVATAR_URL": "https://minotar.net/helm/%username%/256.png", /* Player avatar URL template - %username% and %uuid% will be replaced with relevant values */
"AVATAR_DEFAULT": "https://minotar.net/helm/Steve/256.png", /* Player avatar to show when using %uuid% above but we haven't captured a UUID for the player */
"SHOW_PLAYER_CONN_STAT": false, /* Shows player connection status in chat, e.g., Server - Shulker : TheMachine joined the game */
"SHOW_PLAYER_ADVANCEMENT": false, /* Shows when players earn advancements in chat, e.g., Server - Shulker : TheMachine has made the advacement [MEME - Machine] */
"SHOW_PLAYER_DEATH": false, /* Shows when players die in chat, e.g., Server - Shulker : TheMachine was blown up by creeper */
"SHOW_PLAYER_ME": false, /* Shows when players use the /me command, e.g. **destruc7i0n** says hello */
"DEATH_KEY_WORDS": ["shot", "fell", "etc".] /* Key words to look for when trying to identify a death message. (As of 3/11/2019 this list is up to date) */
}
-
How do I make this work on a modded server?
- Try replacing
REGEX_SERVER_PREFIX
with"\\[Server thread/INFO\\] \\[.*\\]:"
- You may also need to replace
REGEX_AUTH_PREFIX
with"\\[User Authenticator #\\d+/INFO\\] \\[.*\\]:"
- Try replacing
-
Why can't I send commands even if I have the option enabled?
- Make sure that you have a role on the server which is put in the array
SLASH_COMMAND_ROLES
case-sensitive.- e.g.
"SLASH_COMMAND_ROLES": ["Admin"]
- e.g.
- Make sure that you have a role on the server which is put in the array
From version 2 to version 3:
- The main change is that you need to split your
REGEX_MATCH_CHAT_MC
to bothREGEX_MATCH_CHAT_MC
andREGEX_SERVER_PREFIX
. See the configuration above for details.
None
If you have any suggestions or feature requests, feel free to add an issue and I will take a look.
- hydrabolt for discord.js
- qrush for the idea of this (wither)
- SecretOnline for Rcon reconnecting and for making it only send messages in specified channel
- TheZackCodec for the updates in server based messages
ISC. See LICENSE
.