Releases: bigbang1112-cz/clip-checkpoint
1.3.4
- Updated GBX.NET to 1.2.9, fixing replays saved in TM2020 maps made after Fall 2024 update
SHA256 win-x64 2e4a95367dbb98549943184d1f7c7a4172ae7e21feb59f2244a631808ebe1f4a
SHA256 win-x86 65e2df54f53313c7d59fb211faf680b5a8096fbfa27848b4869695da552a40a5
SHA256 linux-x64 2201a26b7b792f43f3d06cd944a3cdf998e09b3eaf8cd7dbe21c31bb21b1e423
Assets were automatically generated using the publish workflow.
1.3.3
- Updated GBX.NET to 1.2.7, fixing custom camera problems in TM2020
- Updated to .NET 8
SHA256 win-x64 0dc8403a892efadbe615e522b0ce87b359bfece85e20b4fd98bfb22568aa8571
SHA256 win-x86 d8d430da97c1c777db7c52790822f2873dbda9e47c677c7c1b7d2f23fcbac73c
SHA256 linux-x64 6a11581e6f8d332aba5f5b288b7e7f485c706b2f3f4663a8174fa0f046cb4a53
Assets were automatically generated using the publish workflow.
1.3.2
- Updated GBX.NET to 1.2.6, fixing autosave replay problems in TM2020
SHA256 win-x64 42ffbf2399f0339cae88776caf35ca937e9bd2765c09f6c1492d4712aa68e5a9
SHA256 win-x86 6e560b374f03c5861f3c636f071ad8c59f2b807ed3ec3b270f35f8c01bed989c
SHA256 linux-x64 457a716022abd8bff119e04c3b41bee4e1ea4475043d16a6c7a4bb25c2d75261
Assets were automatically generated using the publish workflow.
1.3.1
- Added
DeltaDelta
(suggested by Skycrafter in August) - Updated GBX.NET to 1.2.3
SHA256 win-x64 2ef8a7052da077e9a990640a24411338434124b5c70416e8dd25becc4c95110c
SHA256 win-x86 09787f43134aa6c4eaa0c57c068a92bac9cc7aa97e1c69ddb03d5bac4449c063
SHA256 linux-x64 eca42d7ccb070166116c49d65508725ef3bbd388c8dfd10bd1e6930ee20a8b5a
Assets were automatically generated using the publish workflow.
1.3.0
- Added lap cross (new
LapCross*
settings) - Added lap counter (new
LapCounter*
settings) - Fixed CLI not properly recognizing the Nadeo.ini from TMNF
SHA256 win-x64 1f0888411a2f29139f4f2f63772cf4f957a9ca698abb2b5cdbc269490bbab843
SHA256 win-x86 ffcd1bce2d9f04cd4b846ebb49fc02e26c54e74e94d42f15eecf6bccd229e58b
SHA256 linux-x64 2391a0d1b5fb59c88222424ea0daf2beaa1adee4382bd38520d62386fa321fbb
Assets were automatically generated using the publish workflow.
1.2.3
- Used extended ASCII for file names (due to import issues ingame)
SHA256 win-x64 7185a49b390f42a39483cef7ce02446bfd0926c682f98d063c50210716137711
SHA256 win-x86 84a263179cc0414606cba7fd6bd741d86f0f9cdf823b620320fcd36e58204541
SHA256 linux-x64 62cedbbf7fae2ef7e08e37784b6a34c84ba22e5936fc8a619010f43f2c963824
Assets were automatically generated using the publish workflow.
1.2.2
- Improved the way ghosts are picked for delta mode
- This has no effect on the website as it does not support delta mode yet.
SHA256 win-x64 5f228b0e4f2602d1c0997845818e31a1e4cb274dd7ecd271b59157017083d365
SHA256 linux-x64 a2d30d8ff6f7a34edb41afa814b3358756d6fcfe0f261a94a76d4edf32cff690
Clip Checkpoint 1.2.1
- Fixed CLI accepting invalid directories
SHA256 win-x64 8039dae71503c4c89a0bac841ae6c7346d1aa9a9ed35c774d10ff1c80d9b3510
SHA256 linux-x64 672a7f5ad69eb8752265b47558079a92b210a8df0fffbc2851601edf53518066
Clip Checkpoint 1.2.0
v1.2.0 Create publish-cli.yml
Clip Checkpoint 1.1.0
Thank you DekZ for the contribution!
- Added support for delta time calculation, currently only between two ghosts
- If you drag and drop more than one GBX file, you're asked if you want to do a delta calculation
- Then you select which should be the focused replay and the one used to subtract the checkpoint times
- Generated file is named after the focused replay file +
-Deltas
suffix - Rich configuration for the delta is available
The application runs on .NET 5.0. If your application immediately closes after running, download the runtime here:
https://dotnet.microsoft.com/download/dotnet/5.0/runtime
How to install
- Verify that you have installed the Runtime mentioned above
- Download the Clip.Checkpoint.x64.zip or Clip.Checkpoint.x86.zip
- Extract it anywhere (on Desktop for example)
- Open the folder
- Open ClipCheckpoint.exe to get started