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create new <texture> element which hooks into the existing LuaOpenGL/…
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…Texture code to be able to reuse already made textures
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ChrisFloofyKitsune committed Apr 5, 2024
1 parent 10007b6 commit 53baf84
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1 change: 1 addition & 0 deletions rts/Rml/Backends/RmlUi_Backend.cpp
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#include "Rendering/Textures/Bitmap.h"
#include "Rml/RmlInputReceiver.h"
#include "Rml/Elements/ElementLuaTexture.h"
#include "Rml/Elements/ElementLuaTexture.h"
#include "RmlUi_Backend.h"
#include "RmlUi_Renderer_GL3_Spring.h"
#include "RmlUi_SystemInterface.h"
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