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Fatma Betül Güreş edited this page Oct 31, 2022
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This wiki is made for XR Bootcamp's Prototyping course assignment. Here, Betül Güreş is documenting the important notes, and project essentials of the prototype made for week 1.
With a mechanic involving both hands (palms facing each other, and adjusting the distance between the hands), the user shall be able to create primitive geometric gameobjects (ex: spheres, cubes, cylinders of different sizes, size is defined by the player through the creation mechanic).
Part 1: Scoping: Planning the prototype project, to be delivered in one week
Part 2: Prototype: Final deliverable submission