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modifier-decks.rkt
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#lang racket
(provide
(contract-out
[reshuffle-modifier-deck (-> state? any)]
[discard (-> state? monster-modifier? any)]
[draw-modifier (-> state? (-> any))]
[draw-modifier* (->* (state?)
((-> monster-modifier? monster-modifier? monster-modifier?))
(-> any))]
[do-curse-monster (-> state? (-> any))]
[do-bless-monster (-> state? (-> any))]
[do-bless-player (-> state? (-> any))]
[do-unbless-player (-> state? (-> any))]
[add-monster-modifier (-> state? (-> monster-modifier? any))]
[remove-monster-modifier (-> state? (-> exact-nonnegative-integer? any))]))
(require frosthaven-manager/defns
frosthaven-manager/manager/state
frosthaven-manager/observable-operator
frosthaven-manager/qi/utils)
(module+ test (require rackunit)
(define (counter . xs)
(for/fold ([h (hash)])
([x xs])
(hash-update h x add1 0)))
(define count-deck (apply counter monster-modifier-deck))
(define (check-deck-and-discard-make-complete-deck s)
(define all-cards
(append (@! (state-@monster-modifier-deck s))
(@! (state-@monster-discard s))))
(define count-state
(apply counter (filter {(not (or (equal? curse) (equal? bless)))}
all-cards)))
(check-equal? count-state count-deck)))
(define (reshuffle-modifier-deck s)
(define-values (@deck @discard) (on (s) (-< state-@monster-modifier-deck state-@monster-discard)))
(define discard (@! @discard))
(:= @discard empty)
(<@ @deck (λ (d) (shuffle (append d discard)))))
(module+ test
(test-case "reshuffle-modifier-deck"
(define s (make-state))
(check-equal? (length (@! (state-@monster-modifier-deck s))) (length monster-modifier-deck))
(define top-3 (take (@! (state-@monster-modifier-deck s)) 3))
(<@ (state-@monster-modifier-deck s) {(drop 3)})
(:= (state-@monster-discard s) (reverse top-3))
(reshuffle-modifier-deck s)
(check-equal? (length (@! (state-@monster-modifier-deck s))) (length monster-modifier-deck))
(check-true (empty? (@! (state-@monster-discard s))))
(check-deck-and-discard-make-complete-deck s)))
(define (discard s card)
(<@ (switch (card s) (% 1> 2>)
[(equal? curse) state-@curses]
[(equal? bless) state-@blesses]
[else state-@monster-discard])
{(cons card _)}))
;; only modifies state-@monster-modifier-deck
(define (draw-card s)
;; better not be empty after reshuffling…
(when (empty? (@! (state-@monster-modifier-deck s)))
(reshuffle-modifier-deck s))
(define card (first (@! (state-@monster-modifier-deck s))))
(<@ (state-@monster-modifier-deck s) rest)
card)
;; only modifies state-@monster-modifier-deck
(define (draw-cards s [n 1])
(for/list ([_ (in-range n)])
(draw-card s)))
(define ((draw-modifier s))
(match-define (list card) (draw-cards s 1))
(:= (state-@monster-prev-discard s) (@! (state-@modifier s)))
(:= (state-@modifier s) card)
(discard s card))
(module+ test
(test-case "draw-modifier"
(define s (make-state))
(define top-card (first (@! (state-@monster-modifier-deck s))))
((draw-modifier s))
(check-deck-and-discard-make-complete-deck s)
(check-equal? (@! (state-@modifier s)) top-card)
(define top-5 (cons top-card (take (@! (state-@monster-modifier-deck s)) 4)))
(for ([_i 4])
((draw-modifier s)))
(check-deck-and-discard-make-complete-deck s)
(check-equal? (length (@! (state-@monster-modifier-deck s))) 15)
(check-equal? (length (@! (state-@monster-discard s))) 5)
(check-equal? (apply counter (@! (state-@monster-discard s)))
(apply counter top-5))
(check-equal? (@! (state-@modifier s)) (fifth top-5))
(check-equal? (@! (state-@monster-prev-discard s)) (fourth top-5))
(for ([_i 15])
((draw-modifier s)))
(check-deck-and-discard-make-complete-deck s)
(check-equal? (length (@! (state-@monster-modifier-deck s))) 0)
(check-equal? (length (@! (state-@monster-discard s))) 20)
((draw-modifier s))
(check-deck-and-discard-make-complete-deck s)
(check-equal? (length (@! (state-@monster-modifier-deck s))) 19)
(check-equal? (length (@! (state-@monster-discard s))) 1)))
(define ((draw-modifier* s [keep better-modifier]))
(match-define (list a b) (draw-cards s 2))
(define keep-card (keep a b))
(define not-keep-card
(match* (a b)
[{(== keep-card) b} b]
[{a (== keep-card)} a]))
(:= (state-@monster-prev-discard s) not-keep-card)
(:= (state-@modifier s) keep-card)
(discard s not-keep-card)
(discard s keep-card))
(module+ test
(test-case "draw-modifier*"
(define s (make-state))
(define best-card (better-modifier (first (@! (state-@monster-modifier-deck s)))
(second (@! (state-@monster-modifier-deck s)))))
((draw-modifier* s))
(check-deck-and-discard-make-complete-deck s)
(check-equal? (@! (state-@modifier s)) best-card)
(check-not-false (@! (state-@monster-prev-discard s)))
(define worst-card (worse-modifier (first (@! (state-@monster-modifier-deck s)))
(second (@! (state-@monster-modifier-deck s)))))
((draw-modifier* s worse-modifier))
(check-deck-and-discard-make-complete-deck s)
(check-equal? (@! (state-@modifier s)) worst-card)
(check-not-false (@! (state-@monster-prev-discard s)))))
(define (shuffle-modifier-deck s)
(<@ (state-@monster-modifier-deck s) shuffle))
(define (((deck-adder state->@cards) s))
(define @cards (state->@cards s))
(<@ @cards (match-lambda
[(cons card cards) (<@ (state-@monster-modifier-deck s) {(cons card _)})
(shuffle-modifier-deck s)
cards]
['() '()])))
(define do-curse-monster (deck-adder state-@curses))
(define do-bless-monster (deck-adder state-@blesses))
(define ((do-bless-player s))
(define @cards (state-@blesses s))
(<@ @cards (match-lambda
[(cons card cards) (<@ (state-@player-blesses s) {(cons card _)})
cards]
['() '()])))
(define ((do-unbless-player s))
(define @cards (state-@player-blesses s))
(<@ @cards (match-lambda
[(cons card cards) (discard s card)
cards]
['() '()])))
(module+ test
(test-case "draw-when-cursed-blessed"
(define s (make-state))
(define ((add-card cards))
(<@ (cards s)
(match-lambda
[(cons card cards) (<@ (state-@monster-modifier-deck s) {(cons card _)})
cards])))
(define curse! (add-card state-@curses))
(define bless! (add-card state-@blesses))
(for ([curse-or-bless! (list curse! bless!)]
[card (list curse bless)]
[discard (list state-@curses state-@blesses)]
[original (list monster-curse-deck bless-deck)])
(curse-or-bless!)
((draw-modifier s))
(check-equal? (@! (state-@modifier s)) card)
(check-equal? (@! (discard s)) original)
(curse-or-bless!)
((draw-modifier* s))
(check-equal? (@! (discard s)) original)
(curse-or-bless!)
((draw-modifier* s worse-modifier))
(check-equal? (@! (discard s)) original)))
(test-case "draw-when-cursed-blessed-2"
(define s (make-state))
(for ([_i (in-range (max (length monster-curse-deck) (length bless-deck)))])
((do-bless-monster s))
((do-curse-monster s)))
(for ([_i (in-range (length (@! (state-@monster-modifier-deck s))))])
((draw-modifier s)))
(check-equal? (@! (state-@curses s)) monster-curse-deck)
(check-equal? (@! (state-@blesses s)) bless-deck)
(check-deck-and-discard-make-complete-deck s)))
(define ((add-monster-modifier s) card)
(<@ (state-@monster-modifier-deck s) {(append (list card))}))
(define ((remove-monster-modifier s) index)
(define-values {@deck @discard} (on (s) (-< state-@monster-modifier-deck state-@monster-discard)))
(define deck (@! @deck))
(define L (length deck))
(define-values {@to-change change-index}
(cond
[(< -1 index L) (values @deck index)]
[else (values @discard (- index L))]))
(<@ @to-change {~> (list-remove change-index) 1>}))
(module+ test
(test-case "remove-monster-modifier"
(define s (make-state))
(define t (remove-monster-modifier s))
(for ([_i 5])
((draw-modifier s)))
(let ([expected-deck (~> (s) state-@monster-modifier-deck @! (list-remove 12) 1>)]
[expected-discard (@! (state-@monster-discard s))])
(t 12)
(check-equal? (@! (state-@monster-modifier-deck s)) expected-deck)
(check-equal? (@! (state-@monster-discard s)) expected-discard))
(let ([expected-deck (@! (state-@monster-modifier-deck s))]
[expected-discard (~> (s) state-@monster-discard @! (list-remove 3) 1>)])
(t (sub1 18)) ;; normally the 18th, but we just removed one above!
(check-equal? (@! (state-@monster-modifier-deck s)) expected-deck)
(check-equal? (@! (state-@monster-discard s)) expected-discard))))