Releases: bedrock-stdhub/stdhub-plugin-api
Releases · bedrock-stdhub/stdhub-plugin-api
v0.6.0
v0.5.2
Fixes & Optimization
- Use stable type interfaces instead of classes to enhance compatibility
Full Changelog: v0.5.1...v0.5.2
v0.5.1
Fixes & Optimization
- Correct dependency version. Now API is compatible with
1.21.1
Full Changelog: v0.5.0...v0.5.1
v0.5.0
Enhancement
- Permission API
addHandler
now accepts async functions
Fixes & Optimization
- Correctly log errors when executing command
Full Changelog: v0.4.1...v0.5.0
v0.4.1
Enhancement
- XUID support since
v0.4.0
kickPlayer
Fixes & Optimization
- Add §a in every separate line of error message, to make compatible for stdhub logging
- Optimized player getting, using native
world.getAllPlayers()
for getting players by ID or name
Full Changelog: v0.3.0...v0.4.1
v0.3.0
Enhancement
- A global command registry system since
v0.2.4
- Make server side events possible
- Log API which supports Minecraft color control sequences
Full Changelog: v0.2.3...v0.3.0
v0.2.3
Fixes & Optimization
- correctly export
Command
in entry file - discard
@
-style, since thetsc
inmcaddon
task does no accept this style
Full Changelog: v0.2.0...v0.2.3
v0.2.0
Enhancement
- Added
Command
API for custom commands. Current limitations:- Cannot use '/' as prefix. At present, using '.' instead.
- Cannot be called in console context.
- Depends on beta API.
Full Changelog: v0.1.0...v0.2.0
v0.1.0
This is the first pre-release of stdhub-plugin-api
that functions well in limited tests. Proceed with caution.
Plugin development helper (CLI) and documentation are still in progress. Later after the documentation is out, you can start to create your own plugin and enhance your gameplay!
Full Changelog: https://github.com/bedrock-stdhub/stdhub-plugin-api/commits/v0.1.0