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animated water surface
🐧Linux #660: Commit 9a24c95 pushed by beaumanvienna
February 9, 2025 03:21 17m 19s master
February 9, 2025 03:21 17m 19s
Update VKrenderer.cpp
🐧Linux #659: Commit b5fe42c pushed by beaumanvienna
February 8, 2025 23:18 17m 5s master
February 8, 2025 23:18 17m 5s
rendering water reflections with different cameras
🐧Linux #658: Commit a4466be pushed by beaumanvienna
February 8, 2025 23:07 9m 2s master
February 8, 2025 23:07 9m 2s
using the refraction and reflection textures in the shader
🐧Linux #657: Commit de1f824 pushed by beaumanvienna
February 5, 2025 04:46 16m 49s master
February 5, 2025 04:46 16m 49s
reflection and refraction lighting pass
🐧Linux #656: Commit 311dc76 pushed by beaumanvienna
February 4, 2025 04:07 17m 2s master
February 4, 2025 04:07 17m 2s
changing the shaders to std430
🐧Linux #655: Commit 27fbb7c pushed by beaumanvienna
February 3, 2025 05:47 16m 27s master
February 3, 2025 05:47 16m 27s
reflection and refraction renderpasses added for water shader
🐧Linux #654: Commit ea04357 pushed by beaumanvienna
February 3, 2025 04:10 16m 40s master
February 3, 2025 04:10 16m 40s
Update linux-workflow.yml
🐧Linux #653: Commit fe1d914 pushed by beaumanvienna
January 21, 2025 05:32 17m 14s master
January 21, 2025 05:32 17m 14s
adding Gaea landscape
🐧Linux #652: Commit 3f7cde2 pushed by beaumanvienna
January 20, 2025 23:50 32s master
January 20, 2025 23:50 32s
Merge pull request #51 from beaumanvienna/multiMaterial
🐧Linux #651: Commit 0767316 pushed by beaumanvienna
January 1, 2025 03:23 16m 27s master
January 1, 2025 03:23 16m 27s
Multi material
🐧Linux #650: Pull request #51 synchronize by beaumanvienna
January 1, 2025 02:46 16m 18s multiMaterial
January 1, 2025 02:46 16m 18s
Multi material
🐧Linux #649: Pull request #51 opened by beaumanvienna
January 1, 2025 02:41 17m 24s multiMaterial
January 1, 2025 02:41 17m 24s
new render system for a water shader
🐧Linux #648: Commit 4d96b5b pushed by beaumanvienna
December 22, 2024 05:04 16m 23s master
December 22, 2024 05:04 16m 23s
candle particle system
🐧Linux #647: Commit 90d0cef pushed by beaumanvienna
December 1, 2024 16:48 16m 31s master
December 1, 2024 16:48 16m 31s
Update wrapText.h
🐧Linux #646: Commit 6d24822 pushed by beaumanvienna
December 1, 2024 00:44 16m 20s master
December 1, 2024 00:44 16m 20s
adding an ice island
🐧Linux #645: Commit 28652f3 pushed by beaumanvienna
November 11, 2024 04:11 16m 11s master
November 11, 2024 04:11 16m 11s
Merge pull request #48 from beaumanvienna/wip
🐧Linux #644: Commit 594538b pushed by beaumanvienna
November 7, 2024 04:25 16m 27s master
November 7, 2024 04:25 16m 27s
new iceberg scene
🐧Linux #643: Pull request #48 synchronize by beaumanvienna
November 6, 2024 06:22 16m 43s wip
wip
November 6, 2024 06:22 16m 43s
new iceberg scene
🐧Linux #642: Pull request #48 synchronize by beaumanvienna
November 6, 2024 04:13 17m 17s wip
wip
November 6, 2024 04:13 17m 17s
new iceberg scene
🐧Linux #641: Pull request #48 synchronize by beaumanvienna
November 4, 2024 05:13 17m 5s wip
wip
November 4, 2024 05:13 17m 5s
new iceberg scene
🐧Linux #640: Pull request #48 opened by beaumanvienna
November 4, 2024 03:02 16m 28s wip
wip
November 4, 2024 03:02 16m 28s
Merge pull request #47 from beaumanvienna/wip
🐧Linux #639: Commit a7d61a9 pushed by beaumanvienna
October 31, 2024 18:34 16m 49s master
October 31, 2024 18:34 16m 49s
multi-threaded vertex loading
🐧Linux #638: Pull request #47 opened by beaumanvienna
October 30, 2024 19:18 16m 7s wip
wip
October 30, 2024 19:18 16m 7s
Update VKgraphicsContext.cpp
🐧Linux #637: Commit 1d3c968 pushed by beaumanvienna
October 13, 2024 20:44 15m 48s master
October 13, 2024 20:44 15m 48s
frame rate limiter
🐧Linux #636: Commit 0040106 pushed by beaumanvienna
October 13, 2024 20:16 16m 21s master
October 13, 2024 20:16 16m 21s