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Releases: bcallender/AllAboard

0.1.5

02 Feb 23:16
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What's Changed

Full Changelog: 0.1.2...0.1.5

Removing explicit import of CO DLLs

06 Nov 00:54
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What's Changed

Full Changelog: 0.1.1...0.1.2

Fixes for 1.1.11f

29 Oct 23:46
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  • Updated for 1.1.11f. Removed path-finding cleanup functionality, at least until I have more time to experiment.

Customizable Settings for Bus/Train Dwell Time

10 Aug 06:23
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Changelog

0.1.0

  • Instead of trying to correlate simulationFrameIndex to real-world seconds, relate them to in-game minutes, which is
    more consistent.
  • Use SharedStatic to make the maximum dwell delay configurable in settings (thanks @Nullpinter!). Now users can set a
    fixed maximum dwell delay (in in-game minutes) for each transit family (bus, train), after which boarding will be
    forced to end. By default, this is set to a conservative 8 in-game minutes for buses/trains, but each is
    configurable separately.
    You might want to tune the value higher if you see cims being left behind too often, or lower, if you have a high
    number of vehicles on a line.

Initial Release with Train/Car boarding enhancements

05 Aug 23:38
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0.0.3

Update PublishConfiguration.xml