Releases: bcallender/AllAboard
Releases · bcallender/AllAboard
0.1.5
What's Changed
- Update mod for 1.2.0f by @bcallender in #5
- update mod for game version 1.2.3f1 by @bcallender in #6
Full Changelog: 0.1.2...0.1.5
Removing explicit import of CO DLLs
Fixes for 1.1.11f
- Updated for 1.1.11f. Removed path-finding cleanup functionality, at least until I have more time to experiment.
Customizable Settings for Bus/Train Dwell Time
Changelog
0.1.0
- Instead of trying to correlate simulationFrameIndex to real-world seconds, relate them to in-game minutes, which is
more consistent. - Use SharedStatic to make the maximum dwell delay configurable in settings (thanks @Nullpinter!). Now users can set a
fixed maximum dwell delay (in in-game minutes) for each transit family (bus, train), after which boarding will be
forced to end. By default, this is set to a conservative 8 in-game minutes for buses/trains, but each is
configurable separately.
You might want to tune the value higher if you see cims being left behind too often, or lower, if you have a high
number of vehicles on a line.
Initial Release with Train/Car boarding enhancements
0.0.3 Update PublishConfiguration.xml