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menu.h
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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// menu.h
enum {
m_none,
m_main,
m_singleplayer,
m_load,
m_save,
m_multiplayer,
m_setup,
m_options,
m_video,
m_keys,
m_help,
m_quit,
m_lanconfig,
m_gameoptions,
m_search,
m_slist
} m_state;
extern qboolean m_entersound; // play after drawing a frame, so caching won't disrupt the sound
extern qboolean m_recursiveDraw;
extern int m_return_state;
extern qboolean m_return_onerror;
extern char m_return_reason[32];
//
// menus
//
void M_Init (void);
void M_Keydown (int key);
void M_Draw (void);
void M_ToggleMenu_f (void);
void M_Menu_Main_f (void);
void M_Menu_Quit_f (void);