diff --git a/src/battle/btl_states_actions.c b/src/battle/btl_states_actions.c index b33020c93..320d360fb 100644 --- a/src/battle/btl_states_actions.c +++ b/src/battle/btl_states_actions.c @@ -6,6 +6,7 @@ #include "battle/battle.h" #include "model.h" #include "game_modes.h" +#include "dx/debug_menu.h" #if VERSION_JP extern Addr btl_states_menus_ROM_START; diff --git a/src/dx/debug_menu.c b/src/dx/debug_menu.c index d57df200f..7d788c002 100644 --- a/src/dx/debug_menu.c +++ b/src/dx/debug_menu.c @@ -1919,7 +1919,7 @@ void dx_debug_update_banner() { char fmtBuf[128]; s32 effect; - if (gGameStatus.context == CONTEXT_BATTLE) { + if (gGameStatus.context == CONTEXT_WORLD) { sprintf(fmtBuf, "Map: %7s (%X)", LastMapName, LastMapEntry); dx_debug_draw_ascii(fmtBuf, DefaultColor, 220, BottomRowY); @@ -1939,7 +1939,7 @@ void dx_debug_update_banner() { if (dx_debug_is_cheat_enabled(DEBUG_CHEAT_GOD_MODE)) { dx_debug_draw_ascii("(GOD MODE)", MSG_PAL_YELLOW, 151, BottomRowY); } - } else { + } else if (gGameStatus.context == CONTEXT_BATTLE) { s32 areaID = (LastBattleID >> 24) & 0xFF; s32 battleID = (LastBattleID >> 16) & 0xFF; s32 stageID = LastBattleID & 0xFFFF;