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Setting up the project and the git plugin
This is a quick guide to get started working on the project.
You will need to have git installed on your system.
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Start by going to the directory where you wish to store the project.
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Open a terminal in this directory, then type in :
git clone https://github.com/axel37/godot-quake-movement.git
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Open the newly-downloaded project in Godot
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Go to the asset library, and install the Git VCS pluginEDIT : The plugin should be bundled with the project, so you don't need to download it again. -
Go to Project > Version Control > Set up version control
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Select GitAPI, click Initialize, then close the menu. You should now see a new
Commit
tab in the right-hand sidebar, next to Inspector and Node -
In your terminal, type
git status
to make sure everything worked properly -
In the terminal, type
git remote add github "https://github.com/axel37/godot-quake-movement.git"
(Note that you can replacegithub
with whatever you like, this is used to identify the distant server)
Now you should be ready to work !
Don't forget to create a new branch when making changes : git branch my-new-feature && git checkout my-new-feature
When you're done, push your changes with git push github
(Replace github
with the name you set previously when doing a git remote add
)