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Fixes to Auto LT #431

Merged
merged 2 commits into from
Feb 14, 2025
Merged

Fixes to Auto LT #431

merged 2 commits into from
Feb 14, 2025

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tra
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@tra tra commented Feb 14, 2025

When Auto LT is turned on, interpret the latencyTolerance setting as a MAX value. Otherwise, interpret it as a fixed LT setting.

Also allow the RTT values to go down almost as fast as they go up.

More accurate calculation of true LT.

tra added 2 commits February 12, 2025 19:37
When Auto LT is turned on, interpret the `latencyTolerance` settings as a MAX setting.  Otherwise, interpret it as a fixed setting.

Also allow the RTT values to go down as fast as they go up.
The biggest change is reducing the std-dev multiplier when figuring out how to set LT from RTT.

Made LT reductions more responsive so it doesn't take forever to come down after a big spike.

Reduced ping RTT by 20% to be closer to where the actual game-time LT should be.
@tra tra merged commit 4c9e9ec into main Feb 14, 2025
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