Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

ping clients who haven't finished logging in #430

Merged
merged 1 commit into from
Feb 12, 2025
Merged

ping clients who haven't finished logging in #430

merged 1 commit into from
Feb 12, 2025

Conversation

tra
Copy link
Contributor

@tra tra commented Feb 11, 2025

I noticed that we were only pinging clients that have successfully logged all the way in. Maybe it will help to ping clients that are having troubles connecting? Or maybe it won't help at all. We'll find out.

I made it so that it only sends a 1-way "poke" to those clients like we do with in-game players.

I noticed that we were only pinging clients that have successfully logged all the way in.  Maybe it will help to ping clients that are having troubles connecting?  Or maybe it won't help at all.  We'll find out.

I made it so that it only sends a 1-way "poke" to those clients like we do with in-game players.
@tra tra merged commit b10a9af into main Feb 12, 2025
3 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant