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Player Ship bit 5.5 is climb/dive #146
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This... isn't the same as "Pitch" though. Hmmmm. |
OK, this seems to be sorta setting a "target pitch" of 0.1921150 * Unknown55 |
I think the "target pitch" varies based on the ship's maneuverability. The amount of power that Engineering directs to the Maneuver system affects how fast the ship can climb/dive. |
Player Ship includes...
Unknown (bit 5.5, float) "Usually 0.0, though -1.0 has been observed."
As I'm sure you remember, clicking "climb" will leave you climbing (-1) until you press "dive" to stop it and return to neutral (0). Clicking "dive" will leave you diving (+1) until you click "climb" to return to neutral (0).
I've definitely seen some more "analogue" values as well though, perhaps when an analogue joystick is being used?
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