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anomaly type (1.4) #136

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StarryWisdom opened this issue Mar 29, 2018 · 1 comment
Closed

anomaly type (1.4) #136

StarryWisdom opened this issue Mar 29, 2018 · 1 comment

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@StarryWisdom
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it seems to be possible in non gm sims (and presumably with scripts) space debris, also presumably beacons take up a slot anomaly types past what is seen in a standard sim seem not to be able to be spawned at all - in 2.6 they spawned with incorrect scan information, presumably this is unchanged (but needs testing)

@rjwut
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rjwut commented Apr 5, 2018

Fixed in a previous commit.

@rjwut rjwut closed this as completed Apr 5, 2018
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