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Releases: armin-reichert/pacman-javafx

2025-02-09

09 Feb 18:35
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More editor improvements and fixes. Most notably: pellets can now be automatically detected from the template image (context menu entry "Detect pellets".)

2025-02-08

08 Feb 11:34
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  • Map editor now can import maze image and use it as template

2025-02-06

06 Feb 10:13
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  • More editor improvements

2025-02-01

01 Feb 15:22
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  • Map editor: Food can now be edited using keyboard (Ctrl+Cursor places selected food, Ctrl+SPACE changes palette entry)

2025-01-28

28 Jan 16:28
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  • Fixed issue in 3D obstacle creation (original paper of Gourley/Green seems to have an error)
  • Added visualization of polygon covering into map editor

2025-01-26

26 Jan 12:11
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  • New algorithm for creating 3D obstacles

2025-01-20-1221

20 Jan 11:21
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  • Fixed editor issues

2025-01-19

19 Jan 15:36
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  • 3D mazes flash when Pac-Man has power
  • Map editor now also has a 3D preview

2025-01-16

16 Jan 12:57
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  • New release after major changes in project structure

2025-01-15-1946

15 Jan 18:47
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Maze obstacles are flashing when Pac-Man has power