Releases: armandcismaru/SONUS
Releases · armandcismaru/SONUS
Submission release
Final release of SONUS, ready for submission.
SONUS Final Release
Presentation day version of SONUS
Developed by Team E.
Final release of SONUS - beta
Final release of SONUS - still in beta stage, more fixes to come until the final presentation
What's Changed
- Network + base sounds by @armandcismaru in #14
- Weapons & interactions by @armandcismaru in #22
- Lobby+teams - MERGE AFTER TEST by @armandcismaru in #30
- Map features by @armandcismaru in #37
- New sounds - Merge after testing and review by @armandcismaru in #36
- Round system by @armandcismaru in #39
- Microphone support for WebGL + speaking feature by @georgeedward2000 in #46
- added doppler effect on sounds by @armandcismaru in #47
- added more fog by @armandcismaru in #44
- Adjustments by @armandcismaru in #48
- Map fixes - Merge when ready by @armandcismaru in #49
- Correlate health - ABLE TO MERGE by @armandcismaru in #60
- Correlate health - READY TO MERGE by @Wyktorrr in #64
- new mouse controls & message after rounds - MERGE WITH PRIORITY by @armandcismaru in #65
- Gamemap - Ready to merge by @armandcismaru in #66
- modified menu and added new messages on canvas by @armandcismaru in #68
- Repair hud by @armandcismaru in #69
- fixed screen by @armandcismaru in #70
- enhanced map by @armandcismaru in #71
- Maya health box by @armandcismaru in #73
- Web rtc by @armandcismaru in #74
- Voice recognition by @vladbucur2000 in #81
- Drop collectables by @armandcismaru in #83
- Escape menu by @vladbucur2000 in #85
- Shoot feedback - TO MERGE by @armandcismaru in #87
- Delete PreBuildProcessing.cs by @armandcismaru in #91
- patch 2 by @armandcismaru in #95
- Shelter by @armandcismaru in #96
- Fixes by @armandcismaru in #98
- Proximity and directional voice - merge by @armandcismaru in #99
- Minimap by @vladbucur2000 in #100
- Spells Basic Mechanism by @georgeedward2000 in #104
- Mouse sens bug by @vladbucur2000 in #105
- Spells Features by @georgeedward2000 in #106
- Voice Recognition Configuration by @georgeedward2000 in #110
- Custom sounds by @georgeedward2000 in #112
- added leaky pipes / insects / wind ambiental sounds by @georgeedward2000 in #113
- Mouse sens bug #2 by @vladbucur2000 in #114
- Doors by @Wyktorrr in #115
- Torch + fixes by @ValentinOltyan in #116
- Integrate Torch (Voice Recognition "torch" + open / close sounds) by @georgeedward2000 in #118
- Stealth shift walking by @vladbucur2000 in #122
- Added Voice Recognition Feature by @georgeedward2000 in #119
- Spectate + player names by @ValentinOltyan in #117
- Bullets pick up by @Wyktorrr in #123
- introducing the maya gun in the game by @Wyktorrr in #124
- Fix spectate by @Wyktorrr in #125
- Bullets pick up correct by @Wyktorrr in #126
- introduce the maya gun in the scene by @Wyktorrr in #127
- Fix scene by @Wyktorrr in #128
- Enhanced hud - Merge by @armandcismaru in #130
- Mechanism voice rec 3 by @vladbucur2000 in #131
- Enhanced hud - Merge by @armandcismaru in #132
- Added new background to main menu by @vladbucur2000 in #133
- Assets by @Wyktorrr in #134
- Bullets hud - Merge after test by @armandcismaru in #135
- Bullets hud by @armandcismaru in #136
- Menu enhancements by @armandcismaru in #137
- Assets2 by @Wyktorrr in #138
- added stuff from AddPlayerCharactersToGame branch manually by @nj19721 in #140
- Supplies GUI - Merge by @armandcismaru in #141
- fixed supplies - Able to merge by @armandcismaru in #142
- Animation+fixes by @ValentinOltyan in #143
- Outro by @georgeedward2000 in #144
- fix shelter position by @Wyktorrr in #148
- Intro video + scene by @vladbucur2000 in #149
New Contributors
- @armandcismaru made their first contribution in #14
- @georgeedward2000 made their first contribution in #46
- @Wyktorrr made their first contribution in #64
- @vladbucur2000 made their first contribution in #81
- @ValentinOltyan made their first contribution in #116
- @nj19721 made their first contribution in #140
Full Changelog: https://github.com/armandcismaru/SONUS/commits/v1.0.0-beta