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Config
Alexander Lyon edited this page Jan 20, 2018
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2 revisions
The config file allows you to set client or server specific settings while you are playing the game. Client specific settings are sent to any server that has felling enabled automatically. The server specific settings only apply when you are hosting the server, and control how powerful/rare/durable the enchantment is.
When true, the enchantment won't take effect when crouched.
When true, the enchantment won't take effect when stood up.
Controls how much damage is done to the axe per log when the enchantment topples a tree.
Controls how much damage is done to the axe per log when the enchantment topples a tree.
Controls how much damage is done to the axe per log when the enchantment topples a tree.
# Determines whether or not leaves should be included when the enchantment cuts down a tree. Convenient however can cause Stack Overflow errors in jungles.
B:"Include Leaves"=false
# Controls the amount of damage that cutting leaves causes to your axe in relation to the value set for logs. The max (200%) is double durability damage compared to normal logs, with 0% being no damage.
# Min: 0
# Max: 200
I:"Leaf Cost Multiplier"=100
# Puts a limit on the number of blocks to break. 0 for no limit.
# Min: 0
# Max: 2147483647
I:"Maximum Blocks To Break"=0
# Controls how rare the enchantment is (with 100% being as the mod was intended). It is recommended to keep it between 80% and 120%, and more statistics can be found on the wiki.
# Min: 0
# Max: 200
I:"Rarity (%)"=100
# Configuration file
general {
##########################################################################################################
# server-side settings
#--------------------------------------------------------------------------------------------------------#
# These settings only affect you if you are hosting the game.
##########################################################################################################
"server-side settings" {
# Controls how much damage is done to the axe per log when the enchantment topples a tree.
# Min: 0
# Max: 5
I:"Felling Durability Cost"=2
# Determines whether or not leaves should be included when the enchantment cuts down a tree. Convenient however can cause Stack Overflow errors in jungles.
B:"Include Leaves"=false
# Controls the amount of damage that cutting leaves causes to your axe in relation to the value set for logs. The max (200%) is double durability damage compared to normal logs, with 0% being no damage.
# Min: 0
# Max: 200
I:"Leaf Cost Multiplier"=100
# Puts a limit on the number of blocks to break. 0 for no limit.
# Min: 0
# Max: 2147483647
I:"Maximum Blocks To Break"=0
# Controls how rare the enchantment is (with 100% being as the mod was intended). It is recommended to keep it between 80% and 120%, and more statistics can be found on the wiki.
# Min: 0
# Max: 200
I:"Rarity (%)"=100
}
##########################################################################################################
# client-side settings
#--------------------------------------------------------------------------------------------------------#
# These settings are personal to you and apply to all games.
##########################################################################################################
"client-side settings" {
# When true, the enchantment won't take effect when crouched.
B:"Disable When Crouching"=true
# When true, the enchantment won't take effect when stood up.
B:"Disable When Standing"=false
}
}