diff --git a/src/fluids/fluid_2d.cpp b/src/fluids/fluid_2d.cpp index 0f00826c..7f74c952 100644 --- a/src/fluids/fluid_2d.cpp +++ b/src/fluids/fluid_2d.cpp @@ -144,7 +144,6 @@ Fluid2D::Fluid2D() { } rid = rapier_physics_server->fluid_create(); radius = RapierProjectSettings::get_fluid_particle_radius(); - color = ProjectSettings::get_singleton()->get("debug/shapes/navigation/geometry_face_color"); debug_draw = RapierProjectSettings::get_fluid_draw_debug(); if (Engine::get_singleton()->is_editor_hint()) { @@ -196,7 +195,7 @@ void Fluid2D::_notification(int p_what) { if (debug_draw) { points = get_points(); for (int i = 0; i < points.size(); i++) { - draw_rect(Rect2(points[i] - Vector2(radius / 2.0, radius / 2.0), Vector2(radius, radius)), color); + draw_rect(Rect2(points[i] - Vector2(radius / 2.0, radius / 2.0), Vector2(radius, radius)), Color::named("WHITE")); } } } break; diff --git a/src/fluids/fluid_2d.h b/src/fluids/fluid_2d.h index c756c7aa..1a8938ea 100644 --- a/src/fluids/fluid_2d.h +++ b/src/fluids/fluid_2d.h @@ -16,7 +16,6 @@ class Fluid2D : public Node2D { bool enabled = true; bool debug_draw = false; real_t density = 1.0; - Color color; TypedArray effects; PackedVector2Array points;