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Traktor: Removed an asset in ShaderGraphStatic; might need investigat…
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…ion further but seems nonsensical.
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apistol78 committed Mar 11, 2024
1 parent 0e7fb25 commit 5083972
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions code/Render/Editor/Shader/Algorithms/ShaderGraphStatic.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -488,10 +488,10 @@ Ref< ShaderGraph > ShaderGraphStatic::getConstantFolded() const
const OutputPin* outputPin = shaderGraph->findSourcePin(inputPin);
if (outputPin)
{
T_FATAL_ASSERT(outputPin->getNode() != node);
// T_FATAL_ASSERT(outputPin->getNode() != node);
inputOutputPins[j] = outputPin;

PinType inputPinType = typePropagation.evaluate(inputPin);
const PinType inputPinType = typePropagation.evaluate(inputPin);
if (isPinTypeScalar(inputPinType))
{
auto it = outputConstants.find(outputPin);
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