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Traktor: More tolerance fixes in HiZ culling.
C/C++ CI #318: Commit 820a92d pushed by apistol78
February 22, 2024 20:41 1h 19m 2s master
February 22, 2024 20:41 1h 19m 2s
Traktor: Cull radius wrong since bounding box center could be non-origo.
C/C++ CI #317: Commit fb4e8c5 pushed by apistol78
February 22, 2024 17:15 1h 15m 36s master
February 22, 2024 17:15 1h 15m 36s
Traktor: Compile fix in EXR image format reader.
C/C++ CI #316: Commit 00221c6 pushed by apistol78
February 22, 2024 13:57 1h 20m 58s master
February 22, 2024 13:57 1h 20m 58s
Traktor: Generating HiZ in a power-of-two to ensure it's properly ali…
C/C++ CI #315: Commit bf8e450 pushed by apistol78
February 22, 2024 13:54 5m 52s master
February 22, 2024 13:54 5m 52s
Traktor: Improved GPU HiZ culling.
C/C++ CI #314: Commit 59e2775 pushed by apistol78
February 21, 2024 22:22 6m 15s master
February 21, 2024 22:22 6m 15s
Traktor: Some work on GPU HiZ culling, still not working fully.
C/C++ CI #313: Commit 6c94b3c pushed by apistol78
February 21, 2024 16:26 6m 21s master
February 21, 2024 16:26 6m 21s
Traktor: Removed old clouds system.
C/C++ CI #312: Commit 41c650d pushed by apistol78
February 21, 2024 14:48 5m 30s master
February 21, 2024 14:48 5m 30s
Traktor: HiZ GPU culling implemented of instance meshes.
C/C++ CI #311: Commit 46aa8d4 pushed by apistol78
February 21, 2024 12:43 7m 7s master
February 21, 2024 12:43 7m 7s
Traktor: Reduced resolution of clouds layer, also decreased frequency…
C/C++ CI #310: Commit 753b4be pushed by apistol78
February 20, 2024 20:16 5m 23s master
February 20, 2024 20:16 5m 23s
Traktor: Clouds are rendered to a unwrapped texture and temporarily f…
C/C++ CI #309: Commit a240763 pushed by apistol78
February 20, 2024 16:21 12m 23s master
February 20, 2024 16:21 12m 23s
Traktor: Refactored UndergrowthComponent, able to draw all undergrowt…
C/C++ CI #308: Commit 6f841e1 pushed by apistol78
February 19, 2024 15:08 1h 12m 59s master
February 19, 2024 15:08 1h 12m 59s
Traktor: Increased group size of cull and draw shaders.
C/C++ CI #307: Commit 7b78a60 pushed by apistol78
February 18, 2024 20:34 1h 34m 36s master
February 18, 2024 20:34 1h 34m 36s
Traktor: **WIP** InstanceMesh being rewritten; using GPU culling and …
C/C++ CI #306: Commit df9a040 pushed by apistol78
February 16, 2024 15:36 1h 24m 46s master
February 16, 2024 15:36 1h 24m 46s
Traktor: Fixed initial color in ColorDialog.
C/C++ CI #305: Commit fb21931 pushed by apistol78
February 16, 2024 08:56 1h 16m 49s master
February 16, 2024 08:56 1h 16m 49s
Traktor: Improved color dialog.
C/C++ CI #304: Commit 4228188 pushed by apistol78
February 15, 2024 20:57 1h 17m 4s master
February 15, 2024 20:57 1h 17m 4s
Traktor: Tweaked default post processing shader.
C/C++ CI #303: Commit a09aaf6 pushed by apistol78
February 15, 2024 15:07 1h 9m 53s master
February 15, 2024 15:07 1h 9m 53s
Traktor: Undergrowth shader fragment updated.
C/C++ CI #302: Commit 30ddec0 pushed by apistol78
February 14, 2024 13:41 1h 13m 0s master
February 14, 2024 13:41 1h 13m 0s
Traktor: Fixed some issues in the glTF importer; incorrect coordinate…
C/C++ CI #301: Commit 45e7012 pushed by apistol78
February 13, 2024 21:42 1h 11m 17s master
February 13, 2024 21:42 1h 11m 17s
Traktor: Some error handling in shader editor added.
C/C++ CI #300: Commit ee40a1e pushed by apistol78
February 13, 2024 15:01 1h 7m 25s master
February 13, 2024 15:01 1h 7m 25s
Traktor: Able to set volume through SoundComponent.
C/C++ CI #299: Commit dcea685 pushed by apistol78
February 13, 2024 14:37 1h 11m 42s master
February 13, 2024 14:37 1h 11m 42s
Traktor: Fixed Bullet body active state.
C/C++ CI #298: Commit 7837e85 pushed by apistol78
February 13, 2024 12:08 1h 9m 13s master
February 13, 2024 12:08 1h 9m 13s
Traktor: Fixed linux Timer.
C/C++ CI #297: Commit 003cf51 pushed by apistol78
February 13, 2024 12:04 1h 10m 58s master
February 13, 2024 12:04 1h 10m 58s
Traktor: Exposed normal map to terrain surface cache.
C/C++ CI #296: Commit 7c11a3c pushed by apistol78
February 12, 2024 22:14 1h 0m 9s master
February 12, 2024 22:14 1h 0m 9s
Traktor: No longer able to render entities, only components. Fixed is…
C/C++ CI #295: Commit ca41881 pushed by apistol78
February 12, 2024 14:29 1h 7m 7s master
February 12, 2024 14:29 1h 7m 7s
Traktor: Added a dummy "contact destroyed" callback to Bullet physics…
C/C++ CI #294: Commit e3d78dd pushed by apistol78
February 12, 2024 08:34 1h 10m 34s master
February 12, 2024 08:34 1h 10m 34s
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