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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="Enchant"
run/main_scene="res://utility_scenes/main_scene.tscn"
config/icon="res://assets/images/Icon.png"
[autoload]
Const="*res://singletons/const.gd"
Generator="*res://singletons/generator.gd"
GameState="*res://singletons/game_state.gd"
Swipe="*res://singletons/swipe.gd"
[display]
window/size/fullscreen=true
[input_devices]
pointing/emulate_touch_from_mouse=true
[physics]
common/enable_pause_aware_picking=true
2d/physics_engine="GodotPhysics"
2d/thread_model=2
[rendering]
threads/thread_model=2
environment/default_environment="res://default_env.tres"