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MultiServer3.java
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MultiServer3.java
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/***
*
* Created by andri on 02/07
*/
import java.io.*;
import java.net.*;
import java.util.*;
class MultiServerToClientDaemon3 implements Runnable{
final private ServerSocket sSocket;
final private int sId;
MultiServerToClientDaemon3(ServerSocket sSocket) {
this.sSocket = sSocket;
sId = sSocket.getLocalPort() % 4000;
}
public void run(){
Socket cSocket;
//System.out.println("Starting Server " + sId);
try{
while(true){
// System.out.println("Waiting for a new client request...");
cSocket = sSocket.accept();
//System.out.println("New client connection established");
//create MultiServerThread3 to serve client request
new Thread(new MultiServerToClientThread3(cSocket)).start();
}
}
catch (Exception e) {
//System.out.println("Server" + sId + " " + MultiServer3.accounts);
}
}
}
class MultiServerToServerDaemon3 implements Runnable{
final private ServerSocket sSocket;
final private int sId;
MultiServerToServerDaemon3(ServerSocket sSocket) {
this.sSocket = sSocket;
sId = sSocket.getLocalPort() % 8000;
}
public void run(){
Socket cSocket;
System.out.println("Starting Server " + sId);
try{
while(true){
//System.out.println("Waiting for a new server request...");
cSocket = sSocket.accept();
//System.out.println("New server connection established");
//create MultiServerThread3 to serve other server's request
new Thread(new MultiServerToServerThread3(cSocket)).start();
}
}
catch (Exception e) {
//System.out.println("Server" + sId + " " + MultiServer3.accounts);
}
}
}
public class MultiServer3 {
protected static Map<Integer, Object> account_lock = new HashMap<>();
public static Map<Integer, Integer> accounts = new HashMap<>();
protected static int[] servers_ports = {8001, 8002};
protected static final int serverId = 3;
public static void main(String[] args){
try{
//initialize the accounts of the server
Thread initialization_thread = new Thread(new InitializeThread3());
initialization_thread.start();
initialization_thread.join();
try {
ServerSocket server_client_socket = new ServerSocket(4000 + serverId);
new Thread(new MultiServerToClientDaemon3(server_client_socket)).start();
ServerSocket server_server_socket = new ServerSocket(8000 + serverId );
new Thread(new MultiServerToServerDaemon3(server_server_socket)).start();
}
catch(Exception e) {
e.printStackTrace();
}
}
catch (Exception e){
e.printStackTrace();
}
}
}