X3DOM has been developed by Fraunhofer IGD (VCST group).
Contributions to core X3DOM components:
- Johannes Behr
- Yvonne Jung
- Timo Sturm
- Andreas Plesch
- James Saunders
- Andreas Aderhold
- Katarzyna Wilkosinska
- Max Limper
- Maik Thoener
- Christian Stein
- Tobias Franke
- Peter Eschler
- Timm Drevensek
- Sven Kluge
Contributions to shadow mapping:
- Nicolas Eicke
Contributions to BVHRefiner component:
- Michael Englert
Contributions to the CAD component:
- Don Brutzman brutzman@nps.edu
- Vincent Marchetti vmarchetti@ameritech.net
- "이효광 (Hyokwang Lee)" adpc92@gmail.com
- Joe D Williams joedwil@earthlink.net
Contributions to the Geo component:
- "Byounghyun Yoo (유병현)" yoo@byoo.net
- Andreas Plesch andreasplesch@gmail.com
Other much-appreciated contributors:
- x3domer
- James Sweet
- John Congote
- Ander Arbelaiz aarbelaiz@vicomtech.org
- Yurai Núñez-Rodríguez yurai@weblakes.com
- ...
- Your Name couldbe@here.com
A big thank you to Philip Taylor. X3DOM is originally based on his first prototypical implementation of a scene graph in HTML 5. http://philip.html5.org