Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Lag spike while using TCA 3.6.2.2 #95

Open
Tony422 opened this issue May 24, 2020 · 1 comment
Open

Lag spike while using TCA 3.6.2.2 #95

Tony422 opened this issue May 24, 2020 · 1 comment
Assignees
Labels
cannot reproduce A developer was not able to reproduce this issue

Comments

@Tony422
Copy link

Tony422 commented May 24, 2020

Happens in VAB. Especially noticable when adding new parts to large ships (Tried with SFB).
Lag happens when: Adding part on existing ship. Changing number of mirrors. Picking up existing part on ship. Lag spike happen with mouse click, and will return to normal fps after about 1 second. The length of lag spike increase with number of mirrors.

I'm using a number of other mods for the ship so I can't provide craft file, but lag disappear when TCA is removed.

Game version 1.9.1

@allista allista self-assigned this May 24, 2020
@allista allista added the need to reproduce The issue should first be reproduced by a developer label May 24, 2020
@allista
Copy link
Owner

allista commented Jul 25, 2020

Cannot reproduce this on 1.10

@allista allista added cannot reproduce A developer was not able to reproduce this issue and removed need to reproduce The issue should first be reproduced by a developer labels Jul 25, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
cannot reproduce A developer was not able to reproduce this issue
Projects
None yet
Development

No branches or pull requests

2 participants