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pinnekjott

... like Stockfish for Patchwork!

general idea

The general idea is to create an engine that simulates a Patchwork game, and to implement a minimax algorithm to determine the best moves and piece placements.

Player boards are represented as 9-bit integer arrays (i.e. as bitboards).

This is an extremely unfinished project.

importing pieces

~/piece_importer/ is a code generation tool used to import your own custom pieces into the GamePieces class, if you want. To run it, run cd /piece_importer/ and npm start.