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Alessandro Bufalino edited this page Apr 2, 2023 · 5 revisions

Welcome to the Dungeon Forge wiki!

Welcome to the Dungeon Generator asset pack for Unity! This pack provides a set of powerful algorithms for generating procedurally generated dungeons in your Unity game. With this pack, you can easily create randomized backbones of levels ready to be filled in using your assets.

The pack includes a user-friendly interface for generating and editing your dungeons, as well as a library of functions that you can use create your own procedural generated content. You can use the pack to quickly create dungeons for RPGs, rogue-likes, and other games that require procedural generation.

Whether you're an experienced Unity developer or just starting out, the Dungeon Generator asset pack can help you save time and create more engaging games. So why not give it a try and see what kind of dungeons you can create?


Current Road Map

🔴 --- Not done
🟢 --- Done
🟠 --- Half way done
🔵 --- Getting close to finishing

🟣 --- Error or major issue present
⚫ --- Probably impossible to do or most likely going to change



Progress Task Notes
🔴 Use the more Performant version of each algorithm
🔴 Implement Compute shader scripts to help even more with performance
🟠 Expand the library There are some algorithms which are not in the AlgoUtils which should be

Additional Notes:

Other usefull links related to this project:

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