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UDPServer.cs
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UDPServer.cs
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using System;
using System.Text;
using System.Threading;
using System.Net.Sockets;
using System.Net;
using System.Globalization;
using TruckRemoteServer.Data;
namespace TruckRemoteServer
{
public class UDPServer : IFfbListener
{
public interface IStatusListener
{
void OnStatusUpdate(bool isEnabled, bool controllerConnected, bool controllerPaused);
}
private const int RECEIVE_TIMEOUT = 1200;
public int port;
private Socket serverSocket;
private IPEndPoint localIpEndPoint;
private IPEndPoint controllerEndPoint;
private readonly IStatusListener statusListener;
public bool enabled = true;
public bool controllerPaused;
public long lastControllerMsgTime;
private volatile uint effectDuration = 0;
private PCController pcController;
public UDPServer(IStatusListener listener, int port)
{
this.port = port;
statusListener = listener;
pcController = new PCController(this);
}
public void Start()
{
Thread thread = new Thread(Launch);
thread.Start();
}
public void Launch()
{
enabled = true;
localIpEndPoint = new IPEndPoint(IPAddress.Any, port);
serverSocket = new Socket(localIpEndPoint.AddressFamily, SocketType.Dgram, ProtocolType.Udp);
serverSocket.Bind(localIpEndPoint);
Thread receiverThread = new Thread(StartReceivingMessages);
receiverThread.Start();
}
public void OnFfbEffect(uint effectDuration)
{
this.effectDuration = effectDuration;
}
/* ................................. <Receiver thread> .............................*/
private void StartReceivingMessages()
{
PostStatusUpdate();
try
{
EndPoint endPoint = localIpEndPoint;
Console.WriteLine("Receiving started");
while (true)
{
byte[] receivedBytes = new byte[128];
int bytesCount = serverSocket.ReceiveFrom(receivedBytes, ref endPoint);
string receivedMessage = Encoding.UTF8.GetString(receivedBytes, 0, bytesCount);
OnMessageReceived((IPEndPoint)endPoint, receivedMessage);
}
}
catch (Exception e)
{
Console.WriteLine("INFO: Receiving exception handled");
Console.WriteLine("INFO: " + e.ToString());
Shutdown();
if (e is SocketException)
{
if (((SocketException)e).SocketErrorCode == SocketError.TimedOut)
{
Shutdown();
Launch();
}
}
}
}
private void OnMessageReceived(IPEndPoint endPoint, string message)
{
if (endPoint.Equals(controllerEndPoint))
{
lastControllerMsgTime = TimeUtil.GetCurrentUnixTime();
OnMessageFromController(message);
}
else if (message.Contains("TruckRemoteHello"))
{
lastControllerMsgTime = TimeUtil.GetCurrentUnixTime();
OnHelloFromController(message, endPoint);
serverSocket.ReceiveTimeout = RECEIVE_TIMEOUT;
}
}
private void OnHelloFromController(string initMessage, IPEndPoint remoteEndPoint)
{
if (controllerEndPoint != null) return;
Console.WriteLine("Hello from controller received!");
string[] dataParts = initMessage.Substring(initMessage.IndexOf("\n") + 1).Split(',');
pcController.OnRemoteControlConnected();
byte[] bytesToAnswer = Encoding.UTF8.GetBytes("Hi!");
serverSocket.SendTo(bytesToAnswer, remoteEndPoint);
controllerEndPoint = remoteEndPoint;
PostStatusUpdate();
Thread controllerSender = new Thread(StartSendToController);
controllerSender.Start();
}
private void OnMessageFromController(string message)
{
if (message.Contains("paused"))
{
if (!controllerPaused)
{
controllerPaused = true;
PostStatusUpdate();
}
return;
}
else if (controllerPaused)
{
controllerPaused = false;
PostStatusUpdate();
}
else if (message.Contains("goodbye"))
{
controllerEndPoint = null;
controllerPaused = false;
PostStatusUpdate();
return;
}
string[] msgParts = message.Split(',');
double accelerometerValue = double.Parse(msgParts[0], CultureInfo.InvariantCulture);
bool breakPressed = bool.Parse(msgParts[1]);
bool gasPressed = bool.Parse(msgParts[2]);
bool leftSignalClick = bool.Parse(msgParts[3]);
bool rightSignalClick = bool.Parse(msgParts[4]);
bool emergencySignalClick = bool.Parse(msgParts[5]);
bool parkingBrakeEnabled = bool.Parse(msgParts[6]);
bool lightsState = bool.Parse(msgParts[7]);
int hornState = int.Parse(msgParts[8]);
bool isCruise = bool.Parse(msgParts[9]);
pcController.UpdateAccelerometerValue(accelerometerValue);
pcController.UpdateBreakGasState(breakPressed, gasPressed);
pcController.UpdateTurnSignals(leftSignalClick, rightSignalClick, emergencySignalClick);
pcController.UpdateParkingBrake(parkingBrakeEnabled);
pcController.UpdateLights(lightsState);
pcController.UpdateHorn(hornState);
pcController.UpdateCruise(isCruise);
}
/* ................................. </Receiver thread> .............................*/
/* ................................. <Sender thread> .............................*/
private void StartSendToController()
{
try
{
while (controllerEndPoint != null)
{
var telemetry = Ets2TelemetryDataReader.Instance.Read();
//Saving telemetry data to local state
pcController.UpdateTelemetryData(telemetry);
var truck = telemetry.Truck;
//Engine and parking brake
var engineOn = truck.EngineOn;
var isParkingEnabled = truck.ParkBrakeOn;
//Blinkers
var leftBlinkerOn = truck.BlinkerLeftOn;
var rightBlinkerOn = truck.BlinkerRightOn;
//Lights
var parkingLights = truck.LightsParkingOn;
var lowBeamOn = truck.LightsBeamLowOn;
var highBeamOn = truck.LightsBeamHighOn;
var lightsState = 0;
if (highBeamOn)
{
if (lowBeamOn)
{
lightsState = 3;
}
else if (parkingLights)
{
lightsState = 1;
}
}
else if (lowBeamOn)
{
lightsState = 2;
}
else if (parkingLights)
{
lightsState = 1;
}
string msgToControl = $"{engineOn},{isParkingEnabled}," +
$"{leftBlinkerOn},{rightBlinkerOn}," + $"{lightsState}," +
$"{effectDuration}";
byte[] messageToControllerBytes = Encoding.UTF8.GetBytes(msgToControl);
effectDuration = 0;
//Sending data to client
serverSocket.SendTo(messageToControllerBytes, controllerEndPoint);
if (controllerPaused) Thread.Sleep(50);
else Thread.Sleep(20);
}
}
catch (Exception e)
{
Console.WriteLine("INFO: Send exception handled");
Console.WriteLine("INFO: " + e.ToString());
}
}
/* ................................. </Sender thread> .............................*/
public void Shutdown()
{
enabled = false;
try
{
serverSocket.Close();
}
catch (Exception) { }
finally
{
controllerEndPoint = null;
PostStatusUpdate();
}
}
private void PostStatusUpdate()
{
statusListener.OnStatusUpdate(enabled, controllerEndPoint != null, controllerPaused);
}
}
}