diff --git a/player cheating reports and trigger b/player cheating reports and trigger new file mode 100644 index 0000000..246424e --- /dev/null +++ b/player cheating reports and trigger @@ -0,0 +1,29 @@ +some cases that could potentially be related to player cheating reports and triggers: + +Case 7 - Returns a constant value that could indicate cheating detected. + +Case 39 - Sending unexpected data could trigger a cheating report. + +Case 42 - Setting certain flags could indicate cheating and lead to reports. + +Case 47 - Modifying key values could be seen as cheating behavior. + +Case 49 - Processing input buffer could detect cheating attempts. + +Case 56 - Parsing input and setting pointers could reveal cheating. + +Some other suspicious cases: + +Case 44 - sub_5D334() processes input data which could reveal cheats. + +Case 50 - sub_4D1C0() called with user input, could detect cheating. + +Case 51 - Checks user input values, strange values could mean cheating. + +General behaviors that could enable cheating reports: + + Sending malformed network packets. + Calling functions in a weird order or with invalid data. + Modifying global state in an unexpected way. + Providing suspicious input that gets parsed. + Triggering cheat detection logic from unknown functions.