Pure C# Interpolation (2D) Library (Playground). It is a C# rewrite of my old Delphi Interpolation Library.
MathExtended.Interpolation is project by Ales Hotko and was first released in April 2018. It's licensed under the MIT license.
using MathExtended.Interpolations;
var interpolation = new Interpolation();
interpolation.Add(1, 2);
interpolation.Add(5, 8);
interpolation.Add(7.7, 5);
interpolation.Add(10, 15);
interpolation.Add(11, 11.3);
//Linear interpolation
double interpolatedValueLinear = interpolation.Linear(3.5);
//...or...
interpolation.Linear();
double interpolatedValueLinear = interpolation.Interpolate(3.5);
//Spline interpolation
double interpolatedValue = interpolation.Spline(3.5);
//...or...
interpolation.Spline();
double interpolatedValue = interpolation.Interpolate(3.5);
//Cosine interpolation
double interpolatedValue = interpolation.Cosine(3.5);
//...or...
interpolation.Cosine();
double interpolatedValue = interpolation.Interpolate(3.5);
All classes have overloaded constructors and overloaded Add
methods, that take:
- Single X and Y value -
Add(double ValueX, double ValueY)
- Dictionary of X and Y values -
Add(Dictionary<double, double> Values)
- Arrays of X and Y values
Add(double[] ValuesX, double[] ValuesY)