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memory.c
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#include <stdlib.h>
#include "compiler.h"
#include "memory.h"
#include "table.h"
#include "vm.h"
#ifdef DEBUG_LOG_GC
#include <stdio.h>
#include "debug.h"
#endif
void *
reallocate(void *pointer, size_t old_size, size_t new_size)
{
void *r = NULL;
vm.bytes_allocated += new_size - old_size;
if (new_size > old_size) {
#ifdef DEBUG_STRESS_GC
collect_garbage();
#endif
if (vm.bytes_allocated > vm.next_gc) {
collect_garbage();
}
}
if (new_size == 0) {
free(pointer);
return NULL;
}
r = realloc(pointer, new_size);
if (!r) {
exit(1);
}
return r;
}
static void
free_object(object_t* object)
{
#ifdef DEBUG_LOG_GC
printf("%p free type %d\n", (void*)object, object->type);
#endif
switch (object->type) {
case OBJ_BOUND_METHOD:
FREE(obj_bound_method_t, object);
break;
case OBJ_CLASS: {
obj_class_t* klass = (obj_class_t *)object;
free_table(&klass->methods);
FREE(obj_class_t, object);
break;
}
case OBJ_CLOSURE: {
obj_closure_t* closure = (obj_closure_t*)object;
FREE_ARRAY(obj_upvalue_t*, closure->upvalues,
closure->upvalue_count);
FREE(obj_closure_t, object);
break;
}
case OBJ_FUNCTION: {
obj_function_t* function = (obj_function_t *)object;
free_chunk(&function->chunk);
FREE(obj_function_t, object);
break;
}
case OBJ_INSTANCE: {
obj_instance_t* instance = (obj_instance_t *)object;
free_table(&instance->fields);
FREE(obj_instance_t, object);
break;
}
case OBJ_NATIVE:
FREE(obj_native_fn_t, object);
break;
case OBJ_STRING: {
obj_string_t* string = (obj_string_t*)object;
FREE_ARRAY(char, string->chars, string->length + 1);
FREE(obj_string_t, object);
break;
}
case OBJ_UPVALUE:
FREE(obj_upvalue_t, object);
break;
}
}
void mark_object(object_t* object)
{
if (object == NULL) return;
if (object->is_marked) return;
#ifdef DEBUG_LOG_GC
printf("%p mark ", (void*)object);
print_value(OBJ_VAL(object));
printf("\n");
#endif
object->is_marked = true;
if (vm.gray_capacity < vm.gray_count + 1) {
vm.gray_capacity = GROW_CAPACITY(vm.gray_capacity);
// Use system level function, macro would trigger recursion.
vm.gray_stack = (object_t**)realloc(vm.gray_stack,
sizeof(object_t*) * vm.gray_capacity);
if (vm.gray_stack == NULL) exit(1);
}
vm.gray_stack[vm.gray_count++] = object;
}
void mark_value(value_t value)
{
if (IS_OBJ(value)) mark_object(AS_OBJ(value));
}
static void mark_array(value_array_t* array)
{
for (int i = 0; i < array->count; i++) {
mark_value(array->values[i]);
}
}
static void blacken_object(object_t* object)
{
#ifdef DEBUG_LOG_GC
printf("%p blacken ", (void*)object);
print_value(OBJ_VAL(object));
printf("\n");
#endif
switch (object->type) {
case OBJ_BOUND_METHOD: {
obj_bound_method_t* bound = (obj_bound_method_t *)object;
mark_value(bound->receiver);
mark_object((object_t*)bound->method);
break;
}
case OBJ_CLASS: {
obj_class_t* klass = (obj_class_t *)object;
mark_object((object_t *)klass->name);
mark_table(&klass->methods);
break;
}
case OBJ_CLOSURE: {
obj_closure_t* closure = (obj_closure_t *)object;
mark_object((object_t*)closure->function);
for (int i = 0; i < closure->upvalue_count; i++) {
mark_object((object_t *)closure->upvalues[i]);
}
break;
}
case OBJ_FUNCTION: {
obj_function_t* function = (obj_function_t*)object;
mark_object((object_t*)function->name);
mark_array(&function->chunk.constants);
break;
}
case OBJ_INSTANCE: {
obj_instance_t* instance = (obj_instance_t*)object;
mark_object((object_t *)instance->klass);
mark_table(&instance->fields);
break;
}
case OBJ_UPVALUE:
mark_value(((obj_upvalue_t *)object)->closed);
break;
case OBJ_NATIVE:
case OBJ_STRING:
break;
}
}
static void mark_roots()
{
for (value_t* slot = vm.stack; slot < vm.stack_top; slot++) {
mark_value(*slot);
}
for (int i = 0; i < vm.frame_count; i++) {
mark_object((object_t*)vm.frames[i].closure);
}
for (obj_upvalue_t* upvalue = vm.open_upvalues;
upvalue != NULL;
upvalue = upvalue->next) {
mark_object((object_t *)upvalue);
}
mark_table(&vm.globals);
mark_compiler_roots();
mark_object((object_t *)vm.init_string);
}
static void trace_references()
{
while (vm.gray_count > 0) {
object_t* object = vm.gray_stack[--vm.gray_count];
blacken_object(object);
}
}
static void sweep()
{
object_t* previous = NULL;
object_t* object = vm.objects;
while (object != NULL) {
if (object->is_marked) {
object->is_marked = false;
previous = object;
object = object->next;
} else {
object_t* unreached = object;
object = object->next;
if (previous != NULL) {
previous->next = object;
} else {
vm.objects = object;
}
free_object(unreached);
}
}
}
void
collect_garbage()
{
#ifdef DEBUG_LOG_GC
printf("-- gc begin\n");
size_t before = vm.bytes_allocated;
#endif
mark_roots();
trace_references();
table_remove_white(&vm.strings);
sweep();
vm.next_gc = vm.bytes_allocated * GC_HEAP_GROW_FACTOR;
#ifdef DEBUG_LOG_GC
printf("-- gc end\n");
printf(" collected %zu bytes (from %zu to %zu) next at %zu\n",
before - vm.bytes_allocated, before, vm.bytes_allocated,
vm.next_gc);
#endif
}
void
free_objects()
{
object_t* object = vm.objects;
while (object != NULL) {
object_t* next = object->next;
free_object(object);
object = next;
}
// Use system level free
free(vm.gray_stack);
}